Mojotronica
Expect Irony.
In Conquests I think that most of the New World Civs are Agricultural, which sort of fits our conception of them as "one with the land." It really fits the Incas, who were masterful at turning marginal land into useful space.
But in historical terms it leads to large populations for those Civs, which rings false historically. Compared to Europe and Asia the population of the New World was tiny. In effect, making them Agricultural allows them to dominate in population. It would make a lot more sense to make population juggernauts like India and China Agricultural, and avoid assinging the trait to any Civ who's population was historically low.
Fortunately these traits are editable, so if you want to set up a game where New World populations tend to be smaller you can give them other characteristics.
But in historical terms it leads to large populations for those Civs, which rings false historically. Compared to Europe and Asia the population of the New World was tiny. In effect, making them Agricultural allows them to dominate in population. It would make a lot more sense to make population juggernauts like India and China Agricultural, and avoid assinging the trait to any Civ who's population was historically low.
Fortunately these traits are editable, so if you want to set up a game where New World populations tend to be smaller you can give them other characteristics.