Hello all, I just found this in the mod section and decided to try it out. When talking to the different leaders a number for happiness, military power, and culture appears at the top of the screen letting you know their bias toward you in those regards. For example: Gandhi is 8 Happiness / 4 Military Power / 8 Culture, while Montezuma is 6 Happiness / 8 Military Power / 5 Culture. So basically, what I am understanding is that Gandhi will begin to look down on you and possibly become hostile if your empires happiness and culture begin to fall. Same with a civilization that prefers a high military rating and sees that you have almost no army.
I was wondering if anybody knows if this is how the AI makes its decisions in the vanilla game or if it might just be because of this mod? I am going to be slightly disappointed if they make their diplomatic choices based on three (IMO) vague ratings.
I was wondering if anybody knows if this is how the AI makes its decisions in the vanilla game or if it might just be because of this mod? I am going to be slightly disappointed if they make their diplomatic choices based on three (IMO) vague ratings.