I thought of occupation when thinking of the historical Roman system, whereby they would make provinces under them that had limited autonomy but were nonetheless part of Rome. Translating this into civ, I realized that conquered cities were too quick to give up their nationality. I believe that a conquered city that was originally that of another civ never truly becomes part of your civ. The workers are always of the old civ's (as in half efficiency), and new populations are always of the old nationality. Additionally, I believe that you should only get part of their resources, translated as an extremely high level of corruption.
This could be fixed in one way: by moving a settler of your civ's nationality into the city. From then on, new people are of your nationality, etc. This idea also makes historic and realistic sense.
Note that the specifics are not that good, and could very well be quite jumbled. But the basic concept I believe is interesting.
This could be fixed in one way: by moving a settler of your civ's nationality into the city. From then on, new people are of your nationality, etc. This idea also makes historic and realistic sense.
Note that the specifics are not that good, and could very well be quite jumbled. But the basic concept I believe is interesting.