[GS] Offering certain things to an AI makes them want more for items than before? Bug?

679x

Warlord
Joined
Mar 30, 2017
Messages
289
So I've noticed this happening for a long time and figured it's a bug that surely other people have been dealing with as well: when you offer open borders to an AI, it actually seems to be NEGATIVE to them, so if opening your own borders is part of a trade deal, the AI will then ask you for more gold or whatever for what you are trying to get from them. But now I've just discovered that this seems to be extending to some strategic resources as well.

I'm trying to get a luxury resource from Russia, and they have like 6 copies of the same one for some reason. So I offer gold to see how much they want, and they want precisely 6 gold per turn and 45 gold outright. But if I add open borders to the deal, even if I'm still offering the exact same amount of gold as they would accept, they suddenly won't accept it unless I start adding more gold.

Then, I try to offer them iron instead, and find that any amount of iron + 9 gold per turn + 2 gold outright will be the minimum they accept. They only offer 1 gold outright for any amount of iron, so clearly they don't have any use for it, but it's strange to me that adding the iron makes the minimum price for the luxury change so much.

Is it just that the AI is placing a lot of value in getting 45 gold outright?
 
Trade is all over the place.

Try to buy some strategic resource from the AI and see how it goes. If you buy them one by one the price is ok, but if you try to buy for example 10 at the same time, they will want a TON for it, like it doesn't escalate like it's supposed to be. Don't even consider more than 10 because they will ask you for all you've got.

And it doesn't matter if they are your allies and have 351698 of that particular resource, the price is just broken in that regard.
 
Never really bothered with getting luxuries however...
I offer to sell them a lux and they offer 3GPT so instead I give them open borders... the price is still 3GPT but on the next turn I can sell them the lux for 6 GPT.

This makes me happy and then I read this thread where it works the same way but the deal is flipped and you are unhappy.

So maybe they were thinking more of selling than buying with the rule, but the rule should work both ways and probably the other way from what is is but it would encourage the closing of borders that way also.

what I find really funny is the ‘great trading nations’ which seems to be Cleo, Philip and Mansa Musa all give you the least gold for your goods despite being mega wealthy... so you do not trade with them. I guess it makes sense but can also feel wrong which seem to be the way you are feeling.
 
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