Ok, I set the Swordsman to...

Zebra 9

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Ok, I set the Swordsman to require the Barracks & when I play he requires the castle. I checked & the prequistite buildings are not working, at all.

This is using Warlords.
All XML MOD.

Spoiler Here is a list of Buildings & what the turn out to be :

Barracks == Castle
Stable == Citadel
Factory == Recycling Center
Citadel == Dun

That is all that I tested. It is not randomly selecting buildings.


So I was wondering if this is a bug.

P.S.
I have torn the MOD apart & nothing makes sense. (If you would like I could publish a copy)
 
Zebra 9 said:
Ok, I set the Swordsman to require the Barracks & when I play he requires the castle. I checked & the prequistite buildings are not working, at all.

This is using Warlords.
All XML MOD.

Spoiler Here is a list of Buildings & what the turn out to be :

Barracks == Castle
Stable == Citadel
Factory == Recycling Center
Citadel == Dun

That is all that I tested. It is not randomly selecting buildings.


So I was wondering if this is a bug.

P.S.
I have torn the MOD apart & nothing makes sense. (If you would like I could publish a copy)

Are you sure you're comparing the building with the building, and not building with building class? Sometimes I find problems because I do the same thing with using the ID for UnitType when I needed to be using UnitClassType, or vice-versa.
 
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