Operation "Classical Fury"

Provolution

Sage of Quatronia
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MSAV Operation Proposal "CLASSICAL FURY"

Remember, if a war starts, MSAV takes control of military operations, but since MSAV has democratized military planning, I will discuss and poll the potential conquests on Russias Indian East Coast.

I have been tasked to develop a plan for reconquering coal city, in the middle of the Russian Jungle. However, we need to assure the city's security for posterity, and to assuer we get compensation for the economic loss to the Russians, estimated at 8000 Gold due to this unwanted war.

From Furuyama to the Russian-Indian East Coast, there is 5 turns distance, which only applies to the initial landing of the Imperial Commando, which will shell down the cities with cannon/artillery (pending on poll) and conquer them prior to infantry reinforcements arrive in wave two. This means, we can only deploy 8 units in the first wave, which will be conducted as an Initial Imperial Commando Mission lead by Grand Admiral Ali. If possible, we will conquer Sverdlovsk and Punjab in the first wave, and wait for the second wave to wrap up with Coal City and Lahore (LaWhore ? Crimso City?). We will need to cash rush 3 more Galleons right away, so we can deploy 12 more units in turn
8, in order to reach Coal City and Lahore and secure the Russian-Indian East Coast.

The terrain is difficult, but may serve to our advantage, with a highly defensible terrain ideal to Infantry/Artillery/Naval Shore Bombardment, with brief use of Imperial Commandos and Cavalry to mop up units. Jungles, mountains, rivers and so on nullify advantages of the Cossacks.
However, this will make it a slightly longer war than the brief Zulu War.

Therefore I open this planning thread to open for citizen input on how to conduct this war and reach these war objectives in two turnchats, or 20 turns.

Map Legend:

We land on the Eastern Mountains, build roads with workers very quickly on these, protected by Elite Samurais ( 8units, 4 Elite Imperial Commando, 4 Workers), and then land artillery and Infantry on the same mountains to cover future advances in Wave 2 (Light blue naval entry, Red landing zones, orange artillery range). This will allow us maximum defense bonuses and maximum utilization of our Elite Imperial Commando units. Primarily, following landing of Wave 2 (12 units, 4 Artillery, 4 Infantry, Elite Cavalry Army (4))

Wave Two will conquer Lahore and Coal City (Blue Advance, Yellow Perimeter), where the objective is to negotiate a peace settlement in two turnchats. However, I will discuss and poll the extent of our conquest here, based on the fact that the estimated losses are 8000 gold on this war.


Dien_Bien_Phu.JPG
 
Notice the stack of Russian Cossacks. We need more troops than we currently have to stand a chance against them.
 
There is only one Cossack in that stack, so don't exaggerate without investigating Blackheart. I was right about Tugela, and I was right here too.
 
Provolution said:
There is only one Cossack in that stack, so don't exaggerate without investigating Blackheart. I was right about Tugela, and I was right here too.

No you weren't, riflemen weren't expected in Tugela were they?

What are you right about here? That Russia is in a position to crush TBD? We don't have sufficient troops or means of reinforcements to take and hold Russian cities at the moment.
 
We should have not had a city there in the first place. We should give the city to another antion or abandon it. We have no right to have any cities on the other continent.
 
We knew that Tugela had Riflemen, and I called for several cannon strikes to wear it down, read the turnchat, where the President and several others called for a direct assault. I can even add quotes from that TC. After I took the reins that TC, we managed to conquer the city with no losses for the assault force, recognize that. The two Imperial Commandos fell to pikemen. We had indeed better total forces in Tugela, and the Elite Cavalry Army took out the Veteran Riflemen.

About this situation, I investigated the stacks you thought were Cossacks, we may lose the city here and now, but the war will be quite doable with this plan.

Blackheart, this is why I recommended ROP Agreements and Military Bases in fortifications, and maybe one city to transport to by rail to get occasional upgrades.
 
Provolution said:
We knew that Tugela had Riflemen, and I called for several cannon strikes to wear it down, read the turnchat, where the President and several others called for a direct assault. I can even add quotes from that TC. After I took the reins that TC, we managed to conquer the city with no losses for the assault force, recognize that. The two Imperial Commandos fell to pikemen. We had indeed better total forces in Tugela, and the Elite Cavalry Army took out the Veteran Riflemen.

About this situation, I investigated the stacks you thought were Cossacks, we may lose the city here and now, but the war will be quite doable with this plan.

Blackheart, this is why I recommended ROP Agreements and Military Bases in fortifications, and maybe one city to transport to by rail to get occasional upgrades.

No losses to the assault force, yet 2 Imperial commandos fell to pikemen :confused: :confused:

This war would be doable if we had more troops and a means of getting them there in a steady stream. What would be the point of having bases in this situation? TBD is under attack, not the bases.

Zarn is right, we should give this city to someone else.
 
Well, I leave that to the FA if and who to give that city too. I just ask for evacuating my men and the civilian railroad workers north of Coal City (we should actually add in our city naming list here).
 
Fact: If Russia attacks us, we lose Coal City.

Fact: We had no business settling on Atarashika in the first place.

Fact: If we evacuate Coal City, we will avert this possible war.

Fact: We have got to do something about our Foreign relations. You don't see France being attacked by aggrevated neighbors.
 
Well, I agree, I can try to evacuate my men (Colonial Muskets) and Railroad-workers, just give me RoP and some 20 turn gold guarantee so we can leave, maybe MPP too. I will send a ship to get them at once, as soon as we know that war is averted.
MSAV will listen to the Doves this time, but if you fail, MSAV will unleash the Dogs of War.

and Do no blame foreign policy on me, I have delivered what I promised.
 
Provolution said:
Well, I agree, I can try to evacuate my men (Colonial Muskets) and Railroad-workers, just give me RoP and some 20 turn gold guarantee so we can leave, maybe MPP too. I will send a ship to get them at once, as soon as we know that war is averted.
MSAV will listen to the Doves this time, but if you fail, MSAV will unleash the Dogs of War.

and Do no blame foreign policy on me, I have delivered what I promised.

If the doves fail? Wouldn't that be if everyone fails, because surely no one wants this. I've got a better idea, how bout we leave the men there and wait for someone to ask us to make them leave, and then they'll be automoved back to our territory. They're going to have to be withdrawn war or no war. The

MSAV would be wise to keep its dogs under mouth restraint and stop trying to alienate everyone.
 
We haven't alienated anyone, the WOTP did. I only clean up the mess.
But the dogs of war are ready. If they declare, we act.
 
Wasn't the coal city your idea in the first place? But its not your fault it failed, its the people's fault for going along with it. In fact, you cleaned up the mess you made, so you're the hero. Clean up meaning tell the People that we should dive into a far off war.

This Coal City idea was genuinely ********, if you ask me. And I like how the war was unwanted, but the city that made sure we'd get it was.
 
I noticed a Cossack. That means a Russian Golden Age if they haven't had one already. We could be facing hordes and hordes of Cossacks. I don't think our wealth-producing cities are up to the task.

However... here's something we CAN do:

Sign an MPP with all nations on that continent. That will trigger a continental war (WWI, perhaps?) against Russia. We also have some trade deals with Russia, which will cause us a negative GPT (probably one reason they're attacking us).
 
Chieftess

We can handle that, we can totally dominate the coast and fill the cities with infantry, working from the mountains. Terrain is really bad for Cavalry.
 
Cavs and Infantry have the same attack points. ;) Cavs have the leg up (no pun intended) due to that they can retreat. A combination of cavs and infantry (the unit, not the terminology) would be best used. If we take out Sverdlovsk and Punjab, there's roads there that can be used by the cavs. It's not very rugged -- I've seen worse. Atleast the AI built a network of roads for us. Atleast we do have a navy this game, which will help. (granted, most prior demogames were pangaeas...)
 
Chieftess

The troop composition includes some Elite Cavalry to mop up damaged Russian Cavalry.
I am certain we can dominate Russian India East Caost. See the plan, and you will know it is feasible.
 
i like the war plans (not that i want war) if we evacutate, we should just give the city to china, which will zoom the troops home,
 
Provolution said:
Chieftess

The troop composition includes some Elite Cavalry to mop up damaged Russian Cavalry.
I am certain we can dominate Russian India East Caost. See the plan, and you will know it is feasible.

And how are you so certain? We have jack for intel on what the Russians have for defense there. Stop sending our troops in blind please.
 
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