Provolution
Sage of Quatronia
MSAV Operation Proposal "CLASSICAL FURY"
Remember, if a war starts, MSAV takes control of military operations, but since MSAV has democratized military planning, I will discuss and poll the potential conquests on Russias Indian East Coast.
I have been tasked to develop a plan for reconquering coal city, in the middle of the Russian Jungle. However, we need to assure the city's security for posterity, and to assuer we get compensation for the economic loss to the Russians, estimated at 8000 Gold due to this unwanted war.
From Furuyama to the Russian-Indian East Coast, there is 5 turns distance, which only applies to the initial landing of the Imperial Commando, which will shell down the cities with cannon/artillery (pending on poll) and conquer them prior to infantry reinforcements arrive in wave two. This means, we can only deploy 8 units in the first wave, which will be conducted as an Initial Imperial Commando Mission lead by Grand Admiral Ali. If possible, we will conquer Sverdlovsk and Punjab in the first wave, and wait for the second wave to wrap up with Coal City and Lahore (LaWhore ? Crimso City?). We will need to cash rush 3 more Galleons right away, so we can deploy 12 more units in turn
8, in order to reach Coal City and Lahore and secure the Russian-Indian East Coast.
The terrain is difficult, but may serve to our advantage, with a highly defensible terrain ideal to Infantry/Artillery/Naval Shore Bombardment, with brief use of Imperial Commandos and Cavalry to mop up units. Jungles, mountains, rivers and so on nullify advantages of the Cossacks.
However, this will make it a slightly longer war than the brief Zulu War.
Therefore I open this planning thread to open for citizen input on how to conduct this war and reach these war objectives in two turnchats, or 20 turns.
Map Legend:
We land on the Eastern Mountains, build roads with workers very quickly on these, protected by Elite Samurais ( 8units, 4 Elite Imperial Commando, 4 Workers), and then land artillery and Infantry on the same mountains to cover future advances in Wave 2 (Light blue naval entry, Red landing zones, orange artillery range). This will allow us maximum defense bonuses and maximum utilization of our Elite Imperial Commando units. Primarily, following landing of Wave 2 (12 units, 4 Artillery, 4 Infantry, Elite Cavalry Army (4))
Wave Two will conquer Lahore and Coal City (Blue Advance, Yellow Perimeter), where the objective is to negotiate a peace settlement in two turnchats. However, I will discuss and poll the extent of our conquest here, based on the fact that the estimated losses are 8000 gold on this war.
Remember, if a war starts, MSAV takes control of military operations, but since MSAV has democratized military planning, I will discuss and poll the potential conquests on Russias Indian East Coast.
I have been tasked to develop a plan for reconquering coal city, in the middle of the Russian Jungle. However, we need to assure the city's security for posterity, and to assuer we get compensation for the economic loss to the Russians, estimated at 8000 Gold due to this unwanted war.
From Furuyama to the Russian-Indian East Coast, there is 5 turns distance, which only applies to the initial landing of the Imperial Commando, which will shell down the cities with cannon/artillery (pending on poll) and conquer them prior to infantry reinforcements arrive in wave two. This means, we can only deploy 8 units in the first wave, which will be conducted as an Initial Imperial Commando Mission lead by Grand Admiral Ali. If possible, we will conquer Sverdlovsk and Punjab in the first wave, and wait for the second wave to wrap up with Coal City and Lahore (LaWhore ? Crimso City?). We will need to cash rush 3 more Galleons right away, so we can deploy 12 more units in turn
8, in order to reach Coal City and Lahore and secure the Russian-Indian East Coast.
The terrain is difficult, but may serve to our advantage, with a highly defensible terrain ideal to Infantry/Artillery/Naval Shore Bombardment, with brief use of Imperial Commandos and Cavalry to mop up units. Jungles, mountains, rivers and so on nullify advantages of the Cossacks.
However, this will make it a slightly longer war than the brief Zulu War.
Therefore I open this planning thread to open for citizen input on how to conduct this war and reach these war objectives in two turnchats, or 20 turns.
Map Legend:
We land on the Eastern Mountains, build roads with workers very quickly on these, protected by Elite Samurais ( 8units, 4 Elite Imperial Commando, 4 Workers), and then land artillery and Infantry on the same mountains to cover future advances in Wave 2 (Light blue naval entry, Red landing zones, orange artillery range). This will allow us maximum defense bonuses and maximum utilization of our Elite Imperial Commando units. Primarily, following landing of Wave 2 (12 units, 4 Artillery, 4 Infantry, Elite Cavalry Army (4))
Wave Two will conquer Lahore and Coal City (Blue Advance, Yellow Perimeter), where the objective is to negotiate a peace settlement in two turnchats. However, I will discuss and poll the extent of our conquest here, based on the fact that the estimated losses are 8000 gold on this war.