Optimum number of cities

Metropolis Man

Warlord
Joined
Jun 19, 2004
Messages
112
Location
Bloomington, IL
I typically play huge maps because I enjoy longer games. I've read somewhere about optimum or ideal numbers of cities per civ depending on the size of the map to reduce corruption. What is this number?
 
I can plug in the information for you...

1. Difficulty level?
2. Goverment type?
3. Forbidden palace and/or secret headquarters?
4. Map size?
5. Commercial civ or non-commercial civ?
 
hehe...

BTW, with the FP the number jumps to 53.1. So you can add 14 cities by building the FP.
 
39.6? That's insane. I think the most I've ever had was 24 — but that was with purely a scientific/defensive posture, not a warmonger. In that Civ with 24 cities I'm guessing the farthest towns were at least 12 tiles away from the Palace. Lord, what is the corruption like in Civs with 40 cities!?
 
Metropolis Man said:
39.6? That's insane. I think the most I've ever had was 24 — but that was with purely a scientific/defensive posture, not a warmonger. In that Civ with 24 cities I'm guessing the farthest towns were at least 12 tiles away from the Palace. Lord, what is the corruption like in Civs with 40 cities!?

Beyond OCN, I think they are all 95% corrupt, they are only really useful for score, well you do get one commerce point, and you can rush things in the cities.
 
On the huge map, they are also useful to take up land space for future strategic resources and landing points for future invasions. For the most part, I just take the land to prevent the AI from getting it.
 
And how can you get a domination victory if you don't keep building cities?
 
Back
Top Bottom