I typically play huge maps because I enjoy longer games. I've read somewhere about optimum or ideal numbers of cities per civ depending on the size of the map to reduce corruption. What is this number?
Any city beyond this number has max corruption, but going beyond does not affect those within OCN, so its no problem to keep building cities, and you do need land space and population for score (if that is what you are interested in)
39.6? That's insane. I think the most I've ever had was 24 but that was with purely a scientific/defensive posture, not a warmonger. In that Civ with 24 cities I'm guessing the farthest towns were at least 12 tiles away from the Palace. Lord, what is the corruption like in Civs with 40 cities!?
39.6? That's insane. I think the most I've ever had was 24 but that was with purely a scientific/defensive posture, not a warmonger. In that Civ with 24 cities I'm guessing the farthest towns were at least 12 tiles away from the Palace. Lord, what is the corruption like in Civs with 40 cities!?
Beyond OCN, I think they are all 95% corrupt, they are only really useful for score, well you do get one commerce point, and you can rush things in the cities.
On the huge map, they are also useful to take up land space for future strategic resources and landing points for future invasions. For the most part, I just take the land to prevent the AI from getting it.
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