Tonny
King
I don't understand this building from the Huns. Is it pure for aesthetics?
Thanks
Spoiler :
Thanks
Does killing units give them food now? That wasn’t the case in Victor was it? If so, I’ll have to try them again. I fear the AI Huns! Admittedly my Hunnic neighbor right now does not have dozens of horde running around as far as I can tell, but my visibility on them is low…
Uh oh. I see hoards now! Luckily Carthaginian elephants get a stench bonus against them for being weaker.
What I’m really afraid of is their multi-move feature, do I want to start a battle where every AI turn will last 3 minutes?
I kept a bunch of Mauryan elephants around through most of the Medieval Age for that reason - they could provide better fire support than Crossbowman who had to be positioned more carefully to fire at all)
Biggest mistake I made in my last game was upgrading my Khmer elephant archers into machines guns. Those suckers sunk an ironclad and would have been super helpful in supporting my line infantry, actually being able to shoot over them and all.
You also get hordes by using the militaristic ability with the huns or mongols (if that hasn't changed since I tried it).
Yeah, luckily this got changed at some point and you now get the usual levy-type units.No fracking way.
Yeah, luckily this got changed at some point and you now get the usual levy-type units.
Mauryan Elephants were a godsend in my fourth game since I fought three consecutive and rather long wars with the Food Empire for about half the game (I call them that since they only picked the Agrarian cultures) and those are good up to the end of the medievalAll the early Elephant units (Mauryans, Carthaginians) should have gotten the Anti-Cavalry effect, which would have been a neat use of the 'separate individual effects' method of Unit Definition in Humankind. Instead, the Carthaginian elephants got Trample, which simply makes them more effective against any weaker unit. The sneaky thing about that is that at Combat Strength 31, they are stronger than all other Classical units, regular and Emblematic! The Maurya elephant full of archers gets Elephant Platform which removes the melee penalty for Ranged units and I found in two games so far that they also seem to get a much less restrictive Line of Sight: they could fire at targets that ordinary Archers or Crossbowmen could not shoot at (I kept a bunch of Mauryan elephants around through most of the Medieval Age for that reason - they could provide better fire support than Crossbowman who had to be positioned more carefully to fire at all)
If you can take a second, sureBTW I’m not convinced 2 cities is the way to go
Polish Winged Hussars (Early Modern)
Dragoons (Industrial)