Perhaps a silly question: what files are safe to edit?

Plymouth

Chieftain
Joined
Dec 29, 2017
Messages
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Hi all,

I hope this is the right place to ask this; if not, please let me know!

So I know VII (the Windows version anyway) uses Denuvo anti-tamper software, but I very much do not know what the actual ramifications are on my side (or how the software works at all lol). Is it safe to edit game files at all? Is it just the .exe which is protected by the anti-tamper? If it's somewhere in the middle, which files are safe to edit and which aren't? (And ELI5 please lol.)

I'm not at all savvy with this sort of stuff, I just do it for fun and want to make sure I'm not going to break my copy or something.

Much thanks if anyone can answer! <3
 
Don't worry, it's not like you're going to crack Denuvo inadvertently.

But if that bothers you, everything outside the "\Sid Meier's Civilization VII\Base\Binaries" you should be able to look at.

You can always use steam to restore the game's files anyway.

You can edit the .js, .xml, .html files with any text editor.

But if you want to release something publicly, please do it as a proper mod, there are examples in the tutorial section.
 
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Don't worry, it's not like you're not going to crack Denuvo inadvertently.

But if that bothers you, everything outside the "\Sid Meier's Civilization VII\Base\Binaries" you should be able to look at.

You can always use steam to restore the game's files anyway.

You can edit the .js, .xml, .html files with any text editor.

But if you want to release something publicly, please do it as a proper mod, there are examples in the tutorial section.

Thank you so much!

My concern wasn't with breaking the game on my own, more with... upsetting the anti-tamper in some way? The way I talk about it like it's some capricious deity should reveal how little I know/have been able to figure out about what it actually does lol
 
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