Wolf Dreamer
Chieftain
I tried using the search feature to see if anyone posted about this before, but couldn't find any results to my query, and kept getting the
The planet is upset with me. All of my bases have environmental damage points, even if I switch off all resource harvesting. That is, unclick every bit of the map where my citizens are working any resource at all.
Destroying my bore holes doesn't seem to make any difference.
The ocean level has risen, and I lost one base already, getting the message it was now submerged. A new volcano erupted somewhere as well.
The planet keeps sending an apparent never ending wave of attacks against me, fungus blooms appearing everywhere, and mind worms, spore launchers, and those flying things keep attacking my bases in overwhelming numbers, as well as trying to kill off all my terraformers and anything else outside of them.
I read in the Help file that a hybrid forest, when combined with a tree farm, is suppose to eliminate all ecological damage done by a base from terraforming. And yet, when I used my horde of energy credits to hurriedly get a tree forest, a hybrid forest, and even a centuari reserve, I still have ecological damage there. I click on any areas to assign citizens to harvest resources, and the ecological damage goes up. So obviously, those techs aren't working.
Is there any way to calm the planet down now, are is it possible I'm past the point of no return with it?
Things I did that apparently pissed it off to begin with.
I switched to green economics, to try to calm it down, and I already had forest around all of my older bases, I now building plenty more.
But every single turn, fungus blooms appear, along with new enemies, and the occasional message about the oceans rising. It doesn't seem like it is going to end no matter what I do.
So, any way to calm the planet down?
Can I self destruct my own bases somehow, and eliminate all the smaller newer ones perhaps?
Does anyone know the exact formula the game uses to decide if the planet should freak out like that? Because it didn't give me any problems before, and then suddenly, it just went crazy. I'm thinking its determined somehow by the following 6 factors.
Does the amount of poison gas I use on my enemies, or number of their bases I've exterminated, matter to the planet at all? I'm a huge fan of poison gas, preferring to wipe out enemy bases, instead of wasting time conquering and managing them.
.This forum requires that you wait 40 seconds between searches. Please try again in 29 seconds.
The planet is upset with me. All of my bases have environmental damage points, even if I switch off all resource harvesting. That is, unclick every bit of the map where my citizens are working any resource at all.
Destroying my bore holes doesn't seem to make any difference.
The ocean level has risen, and I lost one base already, getting the message it was now submerged. A new volcano erupted somewhere as well.
The planet keeps sending an apparent never ending wave of attacks against me, fungus blooms appearing everywhere, and mind worms, spore launchers, and those flying things keep attacking my bases in overwhelming numbers, as well as trying to kill off all my terraformers and anything else outside of them.
I read in the Help file that a hybrid forest, when combined with a tree farm, is suppose to eliminate all ecological damage done by a base from terraforming. And yet, when I used my horde of energy credits to hurriedly get a tree forest, a hybrid forest, and even a centuari reserve, I still have ecological damage there. I click on any areas to assign citizens to harvest resources, and the ecological damage goes up. So obviously, those techs aren't working.
Is there any way to calm the planet down now, are is it possible I'm past the point of no return with it?
Things I did that apparently pissed it off to begin with.
- Built a few bore holes here and there.
- Established new bases spread out everywhere
I switched to green economics, to try to calm it down, and I already had forest around all of my older bases, I now building plenty more.
But every single turn, fungus blooms appear, along with new enemies, and the occasional message about the oceans rising. It doesn't seem like it is going to end no matter what I do.
So, any way to calm the planet down?
Can I self destruct my own bases somehow, and eliminate all the smaller newer ones perhaps?
Does anyone know the exact formula the game uses to decide if the planet should freak out like that? Because it didn't give me any problems before, and then suddenly, it just went crazy. I'm thinking its determined somehow by the following 6 factors.
- Number of bore holes
- total ecological damage done at various basis
- planet bonus or penalty in social setting and faction choice
- total population too high
- number of bases total
- number of years in the game
Does the amount of poison gas I use on my enemies, or number of their bases I've exterminated, matter to the planet at all? I'm a huge fan of poison gas, preferring to wipe out enemy bases, instead of wasting time conquering and managing them.