Modding SMAC/X

ThichN

Prince
Joined
Aug 15, 2022
Messages
318
I'm in the process of creating a SMAX mod and wondering where I might be able to edit the following:

- Names of landmarks as they appear on the map at the start of the game (so, not renaming w/scenario editor). These are in alphax.txt, but only the short-name appears in-game as a terrain ID, not the long label name.

- How to make it so all factions have a start like Cha Dawn's Cult of Planet (no pod drop animation, and starting a few years later, or just no pod drop animation). Or where could I edit this animation?

- I remember reading that SMAC had a unique way of modeling and generating its units. Is there any way to edit the look of the units at all? Bases and faction profiles and much of the art can be edited, but can't find info on units. Even skins or changing their colors. Aside from alien life - that file is editable!

Thanks in advance for any tips.
(I have a fantasy that @Prof. Garfield someday does their LUA magic to this game. ;))
 
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