playing with mods

IngvarK

Chieftain
Joined
Jan 17, 2017
Messages
55
Location
Norway
So now I have played with many mods enabled at the same time. First I checked one and one mod and started a new game to see which ones not compatible. Only 1 or 2 were not compatible. Then started a game and played for a few hours and then saved. Today when loading that game, it doesn't load. So back to check mods, enabling one by one and starting a new game, saving and then loading it. Found 2 more mods thats not compatible. NOW I thought I was 100 % safe to go and started a new game and have been playing for some time. BUT! there must be another mod thats not working correctly, because I cant finish turn. It says there is a unit that must be moved, but when clicking on it it doesn't higlight a unit. So now I am a little freaked out thinking how on earth will I be able to find which mod it is this time since I am not playing such long time and enabling one and one mod again... But I am thinking maybe saving and reloading will work. Which it did. But strangely I have to move 3 archers from one city (I have enabled a mod which let me have several units in the same tile, so its really strange). Well I am moving them, and then I can click on next turn. Strangely that is only in one city, but might have something to do that the city is built on a mountain (I have a mod that is making mountains passable and workable).
So hopefully the problem is that one city and not any of the mods. I will delete that city if I find out how. Haven't found a delete city function yet, like previous civ games had.
 
There was a new patch today - it will take a few days for the mod authors to update their mods to work with the patch.
 
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