WhysMod Template VI

Troubleshooting

Spoiler :

Basic
  • When you added GCO_ModInGame.xml to the In-Game AddUserInterfaces action, did you also add the custom properties: name "Context", value "InGame"?
  • Did you include the completely empty line at the bottom of the "ini" file in the Platforms\Windows\Audio folder?
  • Are you attempting to implement the WhysMod Template in a FrontEnd script? Unfortunately, that is not an option.

Advanced
  • Did you name the method properly on call to id()?
  • Did you accidentally use a colon operator instead of a dot operator when referencing (not calling) a function with implicit self?

    Incorrect:
    Code:
    AddToEvent(Events.<event>, object:Demo, object); -- colon operator.

    Correct:
    Code:
    AddToEvent(Events.<event>, object.Demo, object); -- dot operator.

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