Ryan F. Mercer
Whys
Spoiler :
Basic
- When you added GCO_ModInGame.xml to the In-Game AddUserInterfaces action, did you also add the custom properties: name "Context", value "InGame"?
- Did you include the completely empty line at the bottom of the "ini" file in the Platforms\Windows\Audio folder?
- Are you attempting to implement the WhysMod Template in a FrontEnd script? Unfortunately, that is not an option.
Advanced
- Did you name the method properly on call to id()?
- Did you accidentally use a colon operator instead of a dot operator when referencing (not calling) a function with implicit self?
Incorrect:Code:AddToEvent(Events.<event>, object:Demo, object); -- colon operator.
Correct:Code:AddToEvent(Events.<event>, object.Demo, object); -- dot operator.
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