DanQ
Owner, Civilized Communication
[img=right]http://civcomm.civfanatics.com/polycast/images/polycast_logo.jpg[/img] Picturing a torrent of tears. The two-hundred-and-eighty-fourth episode of PolyCast, "The Salt Would Be Real", features regular co-hosts Daniel "DanQ" Quick, Stephanie "Makahlua", Philip "TheMeInTeam" Bellew and "MadDjinn" with returning guest co-host Jon "CanuckSoldier" Ryder. It carries a runtime of 59m59s.
The summary of topics is as follows:
- 02m14s | Senate
Strategies playing as, and against, the Civilization VI civilizations of Kongo, Japan (15m28s) and Norway (21m02s).
- 25m56s | Forum Talk
How to expand the naval line in CivVI, improving the game's religion mechanic (31m09s), tackling the Artificial Intelligence (AI) combat bonus on Deity (40m39s) and replacing the current replacement mechanic when loosing out on a Wonder of the World (51m18s).
- Intro/Outro | Assorted
Gift substitution, what a game crash really means and tongue twisted.
PolyCast is a bi-weekly audio production recording live every other Saturday throughout the year, in an ongoing effort to give the Civilization community an interactive voice; sibling show ModCast focuses on Civ modding, TurnCast on Civ multiplay.
The summary of topics is as follows:
- 02m14s | Senate
Strategies playing as, and against, the Civilization VI civilizations of Kongo, Japan (15m28s) and Norway (21m02s).
- 25m56s | Forum Talk
How to expand the naval line in CivVI, improving the game's religion mechanic (31m09s), tackling the Artificial Intelligence (AI) combat bonus on Deity (40m39s) and replacing the current replacement mechanic when loosing out on a Wonder of the World (51m18s).
- Intro/Outro | Assorted
Gift substitution, what a game crash really means and tongue twisted.
PolyCast is a bi-weekly audio production recording live every other Saturday throughout the year, in an ongoing effort to give the Civilization community an interactive voice; sibling show ModCast focuses on Civ modding, TurnCast on Civ multiplay.