Strategist83
King
- Joined
- Dec 30, 2005
- Messages
- 625
Let's hear it for the Iroquois, the worst civilization in the game.
Many posters here - in their infinite wisdom - mention Denmark as the lowest-tiered civ (despite the fact Harald is actually extremely powerful: the best civ at pillaging/skirmishing and a competent straight-up warmonger courtesy of the free pillage-healing as well). Denmark's - or anybody else's - shortcomings don't hold a candle to the Iroquois, who are so poor they can in fact be considered the game's sole truly 'broken' civ.
The main issue with the Iroquois is the map generation. Hiawatha is actually very, very good - a reasonable unique ability, a situational, but exceptionally powerful wildcard unique building (it can range from "decidedly worse than the building it replaces" to "the best unique building in the game", depending on map conditions) and a very solid unique unit. This is an incredibly strong civ - so long as the only map type you ever play is Boreal! Returning to reality, though, Hiawatha is awful: Despite the Iroquois 'forest' starting bias, far too often you will either end up on a) a sea-based map or b) the so-called 'forest' your bias put you in consists of just a few shrubs and patches of wood, several of which will have to be cut down to access luxuries. In either case, all three of your abilities - the trait, the building and the ability - are all almost completely nullified. I prefer setting up game conditions so I don't know what challenges I'll be facing beforehand so my favourite map type is 'Shuffle', which generates a completely random map. While any other civ can thrive on 'Shuffle', I'd say that this gives the Iroquois a decidedly detrimental start with little/no forest 66% of the time, with a decidedly strong start with plentiful forestation being as rare as perhaps 10-15%. Even picking 'Continents' or 'Pangaea' (thereby 'cheating' by avoiding the risk of naval maps) don't seem to start the mohawks off much better than this - the chance of a low-forest start remains much too high. Hiawatha is different from other map-dependent leaders like Elizabeth or Suleiman because even though these are much better on their preferred map type (naval), they still have other fallback options if they luck out. Hiawatha is uniquely helpless; if he doesn't have any forests, he doesn't get any other help whatsoever!
Adding to Hiawatha's frustrations - and almost as if to add insult to injury - even if the map generator god was kind, Hiawatha still gets shafted come the Industrial Era: Forests only count as roads, not railroads, so unless you're prepared to lose out on the hefty 25% production bonus in all your cities, you'll still have to railroad your forests, nullifying the main part of the advantage from the unique ability for the second half of the game. Personally, I can't fathom how the developers thought this would be balanced. Forests counting as railroads would be goofy, agreed, but maybe compensate the poor Haudenosaunee in another way, eh? Make it part of the Iroquois unique ability that "Upon discovery of Railroad, roads provide the production bonus of railroads" - or, I would even settle for this slightly more interesting twist: "Upon discovery of Railroad, receive a free Longhouse in every city". And give us the ability to replant forests, damnit (this could be a Iroquois unique, as well)!
As a final note to this sad story of the pitiful would-be forest-dwelling civ, if only they had any, that Longhouse really should have had a gold upkeep of either 1 or even 0. Even the Civilopedia mentions that a Longhouse is an efficient structure so it makes little sense it costs as much as the regular Workshop.
TLDR - presenting the rebalanced Iroquois
UA: The Great Warpath of Doom
Units move through Forest and Jungle in friendly territory as if they were Roads. These tiles can be used to establish City Connections upon researching The Wheel. Caravans move along Forest and Jungle as if they were Roads. Upon discovery of Railroad, Cities count as connected by railroad if they have a City Connection. Workers may plant forests with the discovery of Scientific Method.
UU: Same kickass unit as before
UB: Longhouse
+2
+1
from each worked forest tile
Maintenance: 1
Many posters here - in their infinite wisdom - mention Denmark as the lowest-tiered civ (despite the fact Harald is actually extremely powerful: the best civ at pillaging/skirmishing and a competent straight-up warmonger courtesy of the free pillage-healing as well). Denmark's - or anybody else's - shortcomings don't hold a candle to the Iroquois, who are so poor they can in fact be considered the game's sole truly 'broken' civ.
The main issue with the Iroquois is the map generation. Hiawatha is actually very, very good - a reasonable unique ability, a situational, but exceptionally powerful wildcard unique building (it can range from "decidedly worse than the building it replaces" to "the best unique building in the game", depending on map conditions) and a very solid unique unit. This is an incredibly strong civ - so long as the only map type you ever play is Boreal! Returning to reality, though, Hiawatha is awful: Despite the Iroquois 'forest' starting bias, far too often you will either end up on a) a sea-based map or b) the so-called 'forest' your bias put you in consists of just a few shrubs and patches of wood, several of which will have to be cut down to access luxuries. In either case, all three of your abilities - the trait, the building and the ability - are all almost completely nullified. I prefer setting up game conditions so I don't know what challenges I'll be facing beforehand so my favourite map type is 'Shuffle', which generates a completely random map. While any other civ can thrive on 'Shuffle', I'd say that this gives the Iroquois a decidedly detrimental start with little/no forest 66% of the time, with a decidedly strong start with plentiful forestation being as rare as perhaps 10-15%. Even picking 'Continents' or 'Pangaea' (thereby 'cheating' by avoiding the risk of naval maps) don't seem to start the mohawks off much better than this - the chance of a low-forest start remains much too high. Hiawatha is different from other map-dependent leaders like Elizabeth or Suleiman because even though these are much better on their preferred map type (naval), they still have other fallback options if they luck out. Hiawatha is uniquely helpless; if he doesn't have any forests, he doesn't get any other help whatsoever!
Adding to Hiawatha's frustrations - and almost as if to add insult to injury - even if the map generator god was kind, Hiawatha still gets shafted come the Industrial Era: Forests only count as roads, not railroads, so unless you're prepared to lose out on the hefty 25% production bonus in all your cities, you'll still have to railroad your forests, nullifying the main part of the advantage from the unique ability for the second half of the game. Personally, I can't fathom how the developers thought this would be balanced. Forests counting as railroads would be goofy, agreed, but maybe compensate the poor Haudenosaunee in another way, eh? Make it part of the Iroquois unique ability that "Upon discovery of Railroad, roads provide the production bonus of railroads" - or, I would even settle for this slightly more interesting twist: "Upon discovery of Railroad, receive a free Longhouse in every city". And give us the ability to replant forests, damnit (this could be a Iroquois unique, as well)!
As a final note to this sad story of the pitiful would-be forest-dwelling civ, if only they had any, that Longhouse really should have had a gold upkeep of either 1 or even 0. Even the Civilopedia mentions that a Longhouse is an efficient structure so it makes little sense it costs as much as the regular Workshop.
TLDR - presenting the rebalanced Iroquois
UA: The Great Warpath of Doom
Units move through Forest and Jungle in friendly territory as if they were Roads. These tiles can be used to establish City Connections upon researching The Wheel. Caravans move along Forest and Jungle as if they were Roads. Upon discovery of Railroad, Cities count as connected by railroad if they have a City Connection. Workers may plant forests with the discovery of Scientific Method.
UU: Same kickass unit as before
UB: Longhouse
+2

+1

Maintenance: 1