painkiller
ibiza lover
How come the A.I. always fights to the bitter end.
There was a time when I played a game called Panzer General. It was a warmongering turn-based game. A great thing about the game was that when you attacked an enemy unit, the enemy would surrender if he was surrounded and in the same time loosing. Very realistic indeed...
The enemy in Civ 3 should somehow surrender when he is overwhelmed. I don't really know how it can be done but it would make war much more fun and realistic. This would make the tactical aspect of the game more challenging and if you wanted to you would be able to make the pincermanoeuvres that the german tankdivisions made during WW2.
There was a time when I played a game called Panzer General. It was a warmongering turn-based game. A great thing about the game was that when you attacked an enemy unit, the enemy would surrender if he was surrounded and in the same time loosing. Very realistic indeed...
The enemy in Civ 3 should somehow surrender when he is overwhelmed. I don't really know how it can be done but it would make war much more fun and realistic. This would make the tactical aspect of the game more challenging and if you wanted to you would be able to make the pincermanoeuvres that the german tankdivisions made during WW2.