Problem with bombard ability of siege units

Humakty

Happy Goblin
Joined
Nov 16, 2007
Messages
762
Location
CheeseLand, Lyon
With ranged shooting activated for siege engines (can't remember the name of the DCM option ^^'), on Rom 2.92, it seems I can't have them actually shoot at something, though the button to make them shoot is here. They can bombard city walls as usual.:crazyeye:

I was wondering if anyone had the same problem, and how I could cure this, short of reinstalling the mod. (what I'll do if there are no other solutions).
 
With ranged shooting activated for siege engines (can't remember the name of the DCM option ^^'), on Rom 2.92, it seems I can't have them actually shoot at something, though the button to make them shoot is here. They can bombard city walls as usual.:crazyeye:

I was wondering if anyone had the same problem, and how I could cure this, short of reinstalling the mod. (what I'll do if there are no other solutions).

This is a bug introduced into the RevDCM version that is the base for RoM 2.92. You will have to wait for RoM 3 for the fix. Alternately you could try "Rise of Mankind - A New Dawn" I can't recommend it because I think it is too different from RoM but that is just my opinion. ;)
 
Thanks for your answer, I'll give a try to RoM-AND, it's a bit painfull to suicide my siege to actually have a chance against AIs turbo stacks of doom. :)
 
Thanks for your answer, I'll give a try to RoM-AND, it's a bit painfull to suicide my siege to actually have a chance against AIs turbo stacks of doom. :)

In RoM AND you can bombard improvements or enemy units in the field. I don't know if this is what you wanted.
 
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