Txurce
Deity
I am now on a third consecutive Science game with Indonesia where I really have them in good shape, going Progress/Piety, and then Rationalism (Industry only made sense to me if I was going to go serious war late.) This is probably my best one: around t280 or so, I'm basically tied for the science and policy lead withSonghai, and am third in pop and miltary, with the best navy.
And my happiness at the moment?
-52. It's a statement to how well everything else is going that I'm only losing 75gpt.
So what do I think is going wrong, every single game, as I hit the Industrial era? Maybe culture. My drop in score seems to coincide as I lose my tourism edge on the small fry, and fall behind the big boys. Right now I'm 2 levels behind Songhai, and one behind Indonesia.
Does this make sense, and if so, what do I do about it? I build Guilds asap and put specialists in them, and eventually add circuses, amphitheaters, etc. I tend to avoid the cultural GWs, because (as I mentioned in the first post), I burn every GA and GW. Not one goes into an institution of culture until I hit Archeology, and grab a few trinkets.
More important than my problems, this is the third consecutive game I've played with the new patch on a continents map where either the Aztecs or Songhai take Authority/Statecraft/Rationalism (my usual for those two!), build every GW except the ones I gun for, and conquer their entire continent by the end of the Renaissance. In the last 2 games the perpetually warring Aztecs won a CV, and Songhai (popular with everyone now) will be there right around t300 as well.
A CV comes much too fast compared to all the other victory conditions in all 3 of these games. But more probleatic is that something has made the runaway civ problem much worse. I can't remember the last time a civ conquered its 3 neighbors in the Renaissance, and now I've seen it 3 games in a row.
And my happiness at the moment?
-52. It's a statement to how well everything else is going that I'm only losing 75gpt.
So what do I think is going wrong, every single game, as I hit the Industrial era? Maybe culture. My drop in score seems to coincide as I lose my tourism edge on the small fry, and fall behind the big boys. Right now I'm 2 levels behind Songhai, and one behind Indonesia.
Does this make sense, and if so, what do I do about it? I build Guilds asap and put specialists in them, and eventually add circuses, amphitheaters, etc. I tend to avoid the cultural GWs, because (as I mentioned in the first post), I burn every GA and GW. Not one goes into an institution of culture until I hit Archeology, and grab a few trinkets.
More important than my problems, this is the third consecutive game I've played with the new patch on a continents map where either the Aztecs or Songhai take Authority/Statecraft/Rationalism (my usual for those two!), build every GW except the ones I gun for, and conquer their entire continent by the end of the Renaissance. In the last 2 games the perpetually warring Aztecs won a CV, and Songhai (popular with everyone now) will be there right around t300 as well.
A CV comes much too fast compared to all the other victory conditions in all 3 of these games. But more probleatic is that something has made the runaway civ problem much worse. I can't remember the last time a civ conquered its 3 neighbors in the Renaissance, and now I've seen it 3 games in a row.
until you hit order and get all tenets that reduce thresholds. Then you will suddenly jump to +100 or so (depending on your empire size of course). At least that was my case - spam a lot of small cities close to each other, try to build all wonders who give -thresholds or stuff like Angkor Wat and such. If you go progress and superwide (which I always do) - wonders who give +x yields or +x% to single city are usually not worth it. The key is to have balanced empire and never stop expanding. You need to keep creating buildings, as they give you money and other bonuses. And you can easily sacrifice 4-5 cities to build units only - this way you will easily outproduce any authority/tradition civ. Oh, not to mention how much faith you gonna get. And how easily will you win Grand Canal or Olympics. Or how many diplo units can you spam getting infinite paper. Try that with tradition 