Olympia Capital
Location: Main island
Size: 8
Happy/Content/Angry: 1/6/0
Food Surplus: 4
Production (support/availible): 4/7
Taxes: 12
Luxuries: 0
Science: 18
Trade routes: Dreadtown, gems +2
Supported Units: 2 musketeers, 1 knight, 1 galleon
Garrison: 2 musketeers, 1 knight
Improvements: palace, temple, marketplace, library, Aqueduct
Wonders: Magellans Expedition, Leonardos Workshop, J.S. Bachs Cathedral, Adam Smiths
Current production: Aqueduct
Turns until complete: 4
Build Que: Finish the current wonder (Eiffel tower, which I believe will be swapped when we get the relevent tech) and then a factory (probably rush built). Then it could start building another wonder.
Dreadtown
Location: Main island
Size: 9
Happy/Content/Angry: 0/8/0
Food surplus: 8
Production (support/availible): 3/4
Taxes: 12
Luxuries: 0
Science: 16
Trade routes: Olympia, beads +2
Supported Units: 2 musketeers, 1 crusader
Garrison: 2 musketeers
Improvements: temple, marketplace, library, aqueduct
Wonders: none
Current production: Caravan
Turns until complete: 12
Build Que: Caravans, a factory and possibly a wonder in the future if we need a third wonder city.
Hippoville
Location: Main siland
Size: 8
Happy/Content/Angry: 0/7/0
Food Surplus: 2
Production (support/availible): 3/5
Taxes: 12
Luxuries: 0
Science: 16
Trade routes:Tabriz, wine +3
Supported Units: 2 musketeers, 1 settler, 2 caravans
Garrison: 2 musketeer, 1 caravan
Improvements: temple, marketplace, library
Wonders: none
Current production: aqueduct
Turns until complete:16
Build Que: Caravans and a factory
Viroconium
Location: Viroconium island, north-west of main island
Size: 4
Happy/Content/Angry: 0/4/0
Food Surplus: 4
Production (support/availible): 1/3
Taxes: 6
Luxuries: 0
Science:6
Trade routes: none
Supported Units: 1 musketeer, 1 diplomat
Garrison: 1 musketeer
Improvements: marketplace
Wonders: none
Current production: musketeer
Turns until complete:2
Build Que: Caravans and a temple and library
Cornmaster
Location: Main island
Size: 9
Happy/Content/Angry:0/8/0
Food Surplus: 5
Production (support/availible):4/5
Taxes: 10
Luxuries: 0
Science: 10
Trade routes: Tabriz, dyes +3
Supported Units: 3 musketeers, 1 settler, 1 caravan
Garrison: 3 musketeers, 1 crusader
Improvements: marketplace
Wonders: none
Current production: temple
Turns until complete: 8
Build Que: Caravans and a library. Possibly include a factory
Dellville
Location: Small island just north of main island
Size: 5
Happy/Content/Angry: 0/5/0
Food Surplus: 5
Production (support/availible): 2/2
Taxes: 6
Luxuries: 0
Science: 10
Trade routes: none
Supported Units: 2 musketeers
Garrison: 2 musketeers
Improvements: temple
Wonders: none
Current production: Harbor
Turns until complete: 4
Build Que: Caravans and market and library
Dukeshire
Location: Viroconium island, north-west of main island
Size: 3
Happy/Content/Angry: 0/3/0
Food Surplus: 4
Production (support/availible): 2/3
Taxes: 2
Luxuries: 0
Science: 4
Trade routes: none
Supported Units: 2 musketeers, 1 diplomat
Garrison: 2 musketeers, 1 crusader
Improvements: none
Wonders: none
Current production: settler
Turns until complete: 12
Build Que: Market, Temple, Library and Caravans
Spice Haven
Location: Viroconium island, north-west of main island
Size: 2
Happy/Content/Angry: 0/2/0
Food Surplus: 2
Production (support/availible): 1/3
Taxes: 2
Luxuries: 0
Science: 4
Trade routes: none
Supported Units: 1 musketeer
Garrison: 1 musketeer
Improvements: none
Wonders: none
Current production: diplomat
Turns until complete: 4
Build Que: Musketeer (Unless a second one is being sent here) Caravans with a temple, library and market being built eventually.
THANKYOU Mr SPICE!!!!!

Location: Main island
Size: 8
Happy/Content/Angry: 1/6/0
Food Surplus: 4
Production (support/availible): 4/7
Taxes: 12
Luxuries: 0
Science: 18
Trade routes: Dreadtown, gems +2
Supported Units: 2 musketeers, 1 knight, 1 galleon
Garrison: 2 musketeers, 1 knight
Improvements: palace, temple, marketplace, library, Aqueduct
Wonders: Magellans Expedition, Leonardos Workshop, J.S. Bachs Cathedral, Adam Smiths
Current production: Aqueduct
Turns until complete: 4
Build Que: Finish the current wonder (Eiffel tower, which I believe will be swapped when we get the relevent tech) and then a factory (probably rush built). Then it could start building another wonder.
Dreadtown
Location: Main island
Size: 9
Happy/Content/Angry: 0/8/0
Food surplus: 8
Production (support/availible): 3/4
Taxes: 12
Luxuries: 0
Science: 16
Trade routes: Olympia, beads +2
Supported Units: 2 musketeers, 1 crusader
Garrison: 2 musketeers
Improvements: temple, marketplace, library, aqueduct
Wonders: none
Current production: Caravan
Turns until complete: 12
Build Que: Caravans, a factory and possibly a wonder in the future if we need a third wonder city.
Hippoville
Location: Main siland
Size: 8
Happy/Content/Angry: 0/7/0
Food Surplus: 2
Production (support/availible): 3/5
Taxes: 12
Luxuries: 0
Science: 16
Trade routes:Tabriz, wine +3
Supported Units: 2 musketeers, 1 settler, 2 caravans
Garrison: 2 musketeer, 1 caravan
Improvements: temple, marketplace, library
Wonders: none
Current production: aqueduct
Turns until complete:16
Build Que: Caravans and a factory
Viroconium
Location: Viroconium island, north-west of main island
Size: 4
Happy/Content/Angry: 0/4/0
Food Surplus: 4
Production (support/availible): 1/3
Taxes: 6
Luxuries: 0
Science:6
Trade routes: none
Supported Units: 1 musketeer, 1 diplomat
Garrison: 1 musketeer
Improvements: marketplace
Wonders: none
Current production: musketeer
Turns until complete:2
Build Que: Caravans and a temple and library
Cornmaster
Location: Main island
Size: 9
Happy/Content/Angry:0/8/0
Food Surplus: 5
Production (support/availible):4/5
Taxes: 10
Luxuries: 0
Science: 10
Trade routes: Tabriz, dyes +3
Supported Units: 3 musketeers, 1 settler, 1 caravan
Garrison: 3 musketeers, 1 crusader
Improvements: marketplace
Wonders: none
Current production: temple
Turns until complete: 8
Build Que: Caravans and a library. Possibly include a factory
Dellville
Location: Small island just north of main island
Size: 5
Happy/Content/Angry: 0/5/0
Food Surplus: 5
Production (support/availible): 2/2
Taxes: 6
Luxuries: 0
Science: 10
Trade routes: none
Supported Units: 2 musketeers
Garrison: 2 musketeers
Improvements: temple
Wonders: none
Current production: Harbor
Turns until complete: 4
Build Que: Caravans and market and library
Dukeshire
Location: Viroconium island, north-west of main island
Size: 3
Happy/Content/Angry: 0/3/0
Food Surplus: 4
Production (support/availible): 2/3
Taxes: 2
Luxuries: 0
Science: 4
Trade routes: none
Supported Units: 2 musketeers, 1 diplomat
Garrison: 2 musketeers, 1 crusader
Improvements: none
Wonders: none
Current production: settler
Turns until complete: 12
Build Que: Market, Temple, Library and Caravans
Spice Haven
Location: Viroconium island, north-west of main island
Size: 2
Happy/Content/Angry: 0/2/0
Food Surplus: 2
Production (support/availible): 1/3
Taxes: 2
Luxuries: 0
Science: 4
Trade routes: none
Supported Units: 1 musketeer
Garrison: 1 musketeer
Improvements: none
Wonders: none
Current production: diplomat
Turns until complete: 4
Build Que: Musketeer (Unless a second one is being sent here) Caravans with a temple, library and market being built eventually.
THANKYOU Mr SPICE!!!!!
