So as an alternative to base Purity and Purity 1331, I was thinking that granting explorers a 50% withdrawal chance (effectively Civ V's Surivalism 3) might be a good alternative. I see where to make the change in UnitPerks. However, it appears affinities can only use PlayerPerks and I do not see a way call a UnitPerk from a PlayerPerk. Can anyone think of a way to do this?
Also if I can get this to work should I make it the full survivalism 3 by adding heals every turn? Doing so would basically make them immune to miasma (-10 +10) and would give them recovery from aliens so I think it makes sense
Thanks in advance.
Also if I can get this to work should I make it the full survivalism 3 by adding heals every turn? Doing so would basically make them immune to miasma (-10 +10) and would give them recovery from aliens so I think it makes sense
Thanks in advance.