jkp1187
Unindicted Co-Conspirator
Just what the subject says... I'm looking for a way to check to see if a player could initiate a civics change via revolution (i.e., he's not currently barred because he switched civics and thus cannot change civics for another 5 turns.)
The API says:
But does this permit a check on whether or not a revolution is possible? Or whether or not a revolution to specific civics (e.g., "Theocracy") is currently possible due to player's tech level or wonders?
The API says:
Code:
bool canRevolution (CivicTypes paeNewCivics)
bool (int (CivicTypes*) paeNewCivics)
But does this permit a check on whether or not a revolution is possible? Or whether or not a revolution to specific civics (e.g., "Theocracy") is currently possible due to player's tech level or wonders?