roidesfoux
Warlord
- Joined
- Nov 11, 2003
- Messages
- 182
First off let me say that this is the best mod ever. Rebellion and civil war have been so important throughout history, the lack thereof in Civilization 4 was an unforgivable omission. I've only been using RevolutionDCM for a few days, but the experience has been fantastic.
1) I want to jump on the bandwagon of "more transparency/documentation". It's somewhat frustrating to see a city getting worse, even though the factors seem to be net positive, or vice versa.
2) For the Barbarian Civ mod, does conquest of a barbarian city cause a minor civilization to upgrade to major? If so, does the AI seek out barbarian cities, or does it go straight for other civilizations?
3) I prefered the art for the old resource flags, but I've been looking through the xml and I can't find out where that change was made. Can anyone help me with this? (Also, the icons for non-BtS units are fuzzy. I'm wondering if this is related.)
4) Just throwing this out there, because I know that the mod as-is takes a lot of effort, but if someone found the time to add a tech conquest mod, that would be superb.
1) I want to jump on the bandwagon of "more transparency/documentation". It's somewhat frustrating to see a city getting worse, even though the factors seem to be net positive, or vice versa.
2) For the Barbarian Civ mod, does conquest of a barbarian city cause a minor civilization to upgrade to major? If so, does the AI seek out barbarian cities, or does it go straight for other civilizations?
3) I prefered the art for the old resource flags, but I've been looking through the xml and I can't find out where that change was made. Can anyone help me with this? (Also, the icons for non-BtS units are fuzzy. I'm wondering if this is related.)
4) Just throwing this out there, because I know that the mod as-is takes a lot of effort, but if someone found the time to add a tech conquest mod, that would be superb.