So I'm making a mod and I wanted to make it so the Street Carnival does not require any population to built(as it was before it was patched). So far the lines I have used are
UPDATE Districts SET RequiresPopulation = NULL WHERE DistrictType = 'DISTRICT_STREET_CARNIVAL';
and
UPDATE Districts SET RequiresPopulation = 'false' WHERE DistrictType = 'DISTRICT_STREET_CARNIVAL';
However, these doesn't seem to work and the district is still bounded by population. I am also having trouble with this type of UPDATE when I'm trying to remove the requirement for great wall to be only built on the border when I use the line
UPDATE Improvements SET BuildonFrontier= NULL WHERE ImprovementType= 'IMPROVEMENT_GREAT_WALL';
or
UPDATE Improvements SET BuildonFrontier= 'false' WHERE ImprovementType= 'IMPROVEMENT_GREAT_WALL';
On my other mod, when I used
UPDATE Units SET Cost = '90' WHERE UnitType = 'UNIT_NORWEGIAN_BERSERKER';
the changes gets implemented so I think the lines I made should be right but it doesn't work anyway. Any help would be appreciated. Thank you
UPDATE Districts SET RequiresPopulation = NULL WHERE DistrictType = 'DISTRICT_STREET_CARNIVAL';
and
UPDATE Districts SET RequiresPopulation = 'false' WHERE DistrictType = 'DISTRICT_STREET_CARNIVAL';
However, these doesn't seem to work and the district is still bounded by population. I am also having trouble with this type of UPDATE when I'm trying to remove the requirement for great wall to be only built on the border when I use the line
UPDATE Improvements SET BuildonFrontier= NULL WHERE ImprovementType= 'IMPROVEMENT_GREAT_WALL';
or
UPDATE Improvements SET BuildonFrontier= 'false' WHERE ImprovementType= 'IMPROVEMENT_GREAT_WALL';
On my other mod, when I used
UPDATE Units SET Cost = '90' WHERE UnitType = 'UNIT_NORWEGIAN_BERSERKER';
the changes gets implemented so I think the lines I made should be right but it doesn't work anyway. Any help would be appreciated. Thank you