epicivfreak
Prince
Ok, it's not extremely well thought out, but how about instead of starting with fixed units, you start with 1 settler (at least 1 in mandatory) and a number of points to spend on other units. For example:
Settler - 3 points
Warrior - 2 points
Scout - 1 point
Based on the difficulty, you get a number of points to spend. On the easiest difficulty it might be 6 points, for example. As you raise the difficulty, the AI gets more points and you get fewer.
Settler - 3 points
Warrior - 2 points
Scout - 1 point
Based on the difficulty, you get a number of points to spend. On the easiest difficulty it might be 6 points, for example. As you raise the difficulty, the AI gets more points and you get fewer.