Provolution
Sage of Quatronia
I think starting out with Grants original city southeast is priority, I think that is already in the pipeline (EA, NOTA or NOTB). That will seal the coast between EA and Clam Cove. Build theatre (thanks to "useless" drama) to get needed culture).
For the distance Clam Cove-Frankfurt, we press in another city. That settler is already being made in Munich.
For the distance Tartar - Dortmund, we press in another city again, that can be produce in any German occupied city this turnchat.
3 cities will effectively seal off the coast, and yes, we will keep Dortmund per Poll. I also say we produce 2-3 settlers and send on the galleons with the 2 new riflemen each and a worker each, and get remaining islands asap.
For the distance Clam Cove-Frankfurt, we press in another city. That settler is already being made in Munich.
For the distance Tartar - Dortmund, we press in another city again, that can be produce in any German occupied city this turnchat.
3 cities will effectively seal off the coast, and yes, we will keep Dortmund per Poll. I also say we produce 2-3 settlers and send on the galleons with the 2 new riflemen each and a worker each, and get remaining islands asap.