Really helping your allies.

Ilex

Chieftain
Joined
Feb 27, 2003
Messages
29
Location
Finland
Givin towns to another civ is intresting.
In my game I allied with Zulus against china. China then started capturing zulu cities and zulus were loosing badly. So I sended in my sipachis and liberated all zulu town whitch china was captured. Then I handed those citys back to zulus. I also gived money to them. Those cities were too far away for me to gain any real profit.

I feeled really happy when zulus became from annoyed to cracious. Now I plan to attac against Japan becouse they let the chinese to attac to zululand from their territory. And zulus will have their cities. They are my best palls.
 
If you want to keep others civs happy, is very useful to give them cities too far to be productive. AI can easily be turned to Gracious this way, just giving one or two cities in most cases.

In my last game, I gave two cities to the romans and the greeks, as they were far away and unconnected with the rest of my territory. In the middle of my last continental invasion (a few turns later), I won by cultural victory... Damn! xD
 
I had intended to do what Ilex did, but reality overcame my liberal best intentions. Zululand was interposed between my Britain (England) and Russia. Russia declared war on me, and I took some Russian cities on the south edge of Zululand, many of which were former Zulu cities.

I had every intention of giving them back to the Zulu after graciously building some improvements. I thought of them as "Trust Territories". But the Zulus were down to just a few cities, and I realized that they couldn't keep what I gave them and anyway would not be an effective buffer for long. So I used a spy to trick them into declaring war and wiped them out in one turn (modern armor v. 8 impis and 2 riflemen).

Just goes to show that even if you have a bleeding heart, the realpolitik of Civ will change it in a hurry.

Hwkeye
 
Originally posted by Hwkeye
Just goes to show that even if you have a bleeding heart, the realpolitik of Civ will change it in a hurry.

:lol: Aint that the truth! I often will begin a game intending to ally myself with one civ only to discover as the game progesses that another ally might be better. Provided I am able, the old ally soon tastes my fury :mwaha:
 
Interesting idea. In one of my hotseat games, my oldest brother gave me all of his cities except for his capital.

And than quit. ;)

Seriously though, why not just give them other stuff like gpt or lump sum?
 
Originally posted by WildFire444
In one of my hotseat games, my oldest brother gave me all of his cities except for his capital.

And than quit. ;)

It would be very uncool if people start doing that in the muliplayer game.
 
Often I liberate cities from an oppressed civ. just to keep them in the game longer. It's more fun with more cultures and civs playing. I'll give them money and resources as well as luxuries and maps. If you're really generous, you might even give cities back to an enemy you just nearly conquered (For a fee, of course!).
 
i capture cities from my enemy and sell them...yes sel, they'll pay u fairly too good i got an income (cause the per turn pay is permanent) 65 just out of those cities alone
 
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