· Build up forces, 10 or so melee/assault/cav with 4-6 catapults/cannon/artly
+ or depending on situation. 2-3 Cavalry for exploitation. You should have multiple units at reserve at home in case of trouble.
· Stage units at border, then declare war
· Move into position around city, taking care to cut the city off from reinforcements. Make sure that if the city has any cats or cannon that you dont have big stacks. Cavalry exploitation force of mounted units penetrates beyond city and cuts roads, and attacks strategic resources like iron, horses etc. Use hills, forest and rivers to your advantage when considering how he will counter attack.
· Reduce defenses of city to 0%, do this by using the bombard ability of the cats and cannons. This % will show as a white % below the city. DO NOT ATTACK WITH REGULAR UNITS UNTIL THE CITIES DEFENSE ARE REDUCED AND THE DEFENDERS WEAKEND BY COLLATERAL DAMAGE.
· Cause collateral damage. When the defenses are at 0% then have the cats or cannons cause collateral damage by attacking the city directly. This will require the sacrifice of some of these units. I limit this step if the city is not defended by a lot of units like say 1-3.
· Assault the city, using the heavy melee or gunpowder or tank types assault the now 0% and collateral damaged city.
This recipe is general in nature and requires adaptation to the specific circumstances.
good luck!

+ or depending on situation. 2-3 Cavalry for exploitation. You should have multiple units at reserve at home in case of trouble.
· Stage units at border, then declare war
· Move into position around city, taking care to cut the city off from reinforcements. Make sure that if the city has any cats or cannon that you dont have big stacks. Cavalry exploitation force of mounted units penetrates beyond city and cuts roads, and attacks strategic resources like iron, horses etc. Use hills, forest and rivers to your advantage when considering how he will counter attack.
· Reduce defenses of city to 0%, do this by using the bombard ability of the cats and cannons. This % will show as a white % below the city. DO NOT ATTACK WITH REGULAR UNITS UNTIL THE CITIES DEFENSE ARE REDUCED AND THE DEFENDERS WEAKEND BY COLLATERAL DAMAGE.
· Cause collateral damage. When the defenses are at 0% then have the cats or cannons cause collateral damage by attacking the city directly. This will require the sacrifice of some of these units. I limit this step if the city is not defended by a lot of units like say 1-3.
· Assault the city, using the heavy melee or gunpowder or tank types assault the now 0% and collateral damaged city.
This recipe is general in nature and requires adaptation to the specific circumstances.
good luck!
