Kouvb593kdnuewnd
Left Forever
- Joined
- Jul 3, 2012
- Messages
- 4,146
I don't think the recon units work well in the game, they are treated as rather weak combat units with access to some special promotions, in fact much of their recon abilities depend on those promotions rather than being inherent. Even the idea that recon units are combat units don't make much sense, I think they should be their own group, able to stack and pass through combat units.
The units themself should also be changed, upgraded units would have all abilities of earlier units, so I don't repeate them.
The units themself should also be changed, upgraded units would have all abilities of earlier units, so I don't repeate them.
- Scouts get both Terrain promotions, +1 line of sight and invisbility but no longer have combat strength against other units except for other recon units, only recon units would be able to fight and counter recon units. Scout can also be attached to a unit, providing +1 movement speed to that unit (and the scout would be carried by the unit, if it have more movement than the scout, like cavalry units).
- Skrimishers no longer have combat strength, but instead you can place the skrimisher upon an enemy unit to reduce their movement by -1 and ranged strength by -5, to represent skrimishing.
- Ranger would also reduce melee strength by -5 and nullify great general combat bonus on the unit it is placed on. Movement would be increased to 4
- Spec Ops would also disable all adjacent enemy support units abilities, such as anti aircraft guns and supply convoys. Movement would be increased to 5 and line of sight increased by +1.