chiefpaco
Emperor
I'd like to discuss anything we can do to refine the Turn Chat itself here. I think it was a controversial point of game 1. Any ideas on how to improve it (other than making them optional, there's already a thread on that)?
Here is one part that I think should go:
The "Over-riding spot votes".
I think this is one reason some citizens do not like the Turn Chats. I don't think the DP with citizens in tow should be able to easily change build queues, science queues, etc... This allows the DP to unload the responsibility of making these changes to the citizens attending the chat. I think I have seen a few cases where a cheerful group of turn chatters have perhaps gone overboard with their power here and I am surprised a few governors and leaders did not take offense.
If I could change it, I would have it so that only the DP can change these things. Here is the passage of the current CoL, Section 3B:
By putting the responsibility right on the DP, I think the DP would think more carefully about changing instructions and there would be fewer changes during the chat. After all, who knows who is in the chat? Why should they do the job of the elected leaders? Why did we elect the leaders? The DP could still be able to ask for input and of course, note any changes. I would just like to make it a bit more difficult to make these changes. Nevermind the fact that dropping a few votes will shorten the long Turn Chat time.
I am not proposing an alteration of chat votes for the purpose of deciding on new events or those not covered by instructions. These issues should still be decided as democratically as possible.
Here is one part that I think should go:
The "Over-riding spot votes".
I think this is one reason some citizens do not like the Turn Chats. I don't think the DP with citizens in tow should be able to easily change build queues, science queues, etc... This allows the DP to unload the responsibility of making these changes to the citizens attending the chat. I think I have seen a few cases where a cheerful group of turn chatters have perhaps gone overboard with their power here and I am surprised a few governors and leaders did not take offense.
If I could change it, I would have it so that only the DP can change these things. Here is the passage of the current CoL, Section 3B:
B. Administrative Council Vote
2. Affirmative result overrules an elected officials instructions and decisions for game play.
By putting the responsibility right on the DP, I think the DP would think more carefully about changing instructions and there would be fewer changes during the chat. After all, who knows who is in the chat? Why should they do the job of the elected leaders? Why did we elect the leaders? The DP could still be able to ask for input and of course, note any changes. I would just like to make it a bit more difficult to make these changes. Nevermind the fact that dropping a few votes will shorten the long Turn Chat time.
I am not proposing an alteration of chat votes for the purpose of deciding on new events or those not covered by instructions. These issues should still be decided as democratically as possible.