Religious fight

Wr4ith

Chieftain
Joined
Feb 3, 2016
Messages
77
Looks like religious fight isnt polished at all.
-When enemy missionaries/apostles/inquistors are in my inquistor range, they ignore unit collision (with my other religious units) i.e. my inquistor attacked and finished fight in tile previously occupied by my apostle, second time it was occupied by another inquistor. Not sure if it will happen if apostle would be used to fight. (Not sure about possibilities:
apostle attacks through another apostle
apostle attacks through inquistor
apostle attacks through missionary)
Also im not sure if i was forced to move the second unit, because i moved it after fight. (Maybe the game figures it out like fresh builded unit in garissoned city).
-There is no "fortify until fully heal" button on religious units, only way to heal them is to skip every turn or let them sleep (a bit annoying, you can forget about them with millions icons and pins around).
-They also dont have red circles when the attack is possible, like military units have, attack looks like simply walking inside enemy heretics.
-But the most annoying part is this religious layer turning on every time religious unit is selected. It completely covers the whole map, i can't even see the movement range of my unit. So unclicking inquistor (ofc after auto unit cycle) only to see where he can move, then clicking him again and see again this blinding light of my religious territory is very frustrating.
 
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