Religious spread

theis81

Warlord
Joined
Nov 28, 2007
Messages
119
As far as we know religion will not be changed much from civ5. One thing that annoys me with the current system is how it spreads. The X spread in a distance of Y if a city is religious is way to simple imo.

I suggest religion should spread like this:

Base value depending on number of followers in city:
+ Bonus from trade route
+ Bonus from buildings
+ Bonus from enhanced religion
- Penalty from closed borders (adds flavour to open border agreements)
- Penalty from distance meassured in turn to travel to nearest city (makes road between building increase spread)
+/- Various modifiers based on civ/social policy etc.

Please comment :-)
 
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