The Great Apple
Big Cheese
Just a quickie - I would find out myself, but I have no way of checking if it would work.
Is there a way in the XML to remove barbarians, or will I have to kill them all with a python script... or take them out using the SDK.
I was thinking specifically in GlobalDefines.xml where the barb civ is defined as CIVILIZATION_BARBARIAN. If I change this to NONE will I just get no barbs?
Is there a way in the XML to remove barbarians, or will I have to kill them all with a python script... or take them out using the SDK.
I was thinking specifically in GlobalDefines.xml where the barb civ is defined as CIVILIZATION_BARBARIAN. If I change this to NONE will I just get no barbs?