Req: suggested mods for playing historical England?

Nerva

Chieftain
Joined
Oct 23, 2006
Messages
12
Hey all,

I'm thinking of trying to play England semi-historically and I'm looking for suggestions on what the best mods are for doing that.

Basically I'd like to be able to build up on my fortress island, maintain the balance of powers on the continent (prevent anyone getting too powerful), build a strong navy, expand overseas with strategic colonies, make protectorates of nations like India, and really establish a global trading empire. So, I would be trying to glue together a strategy of naval force, colonies, protectorates, and strategic trade. Eventually it would be cool to have realistic air power -- bombers in particular, in case I get in a war with Germany. Maybe I could even first make America a protectorate and then once they get too big I could ally with them.

The mod shopping list I can think of includes:
Realistic Earth maps
Improved naval realism mods
Improved trade mods
General historical realism mods

...but I'm also looking for suggestions in other areas I haven't thought of for playing a historical game.

TIA
 
Well, there aren't currently any mods that mirror the full history of England, but the closest thing would probably be Rhye's and Fall of Civilization. If you want to play Britain's early history out (500 to 1500 AD), you can try the European Middle Ages Mod, currently in progress, and the wonderful scenario The Viking Age by Craig_Sutter for that mod.
 
Why not try my Age of Discovery mod: 1492-1792. England is playable and you could do all you require.

Download link in my sig.

Dale
 
I'm sorry, I should have been more clear: I want to play the full time span of the game, not play a mod that only covers a specific period. I just want to mod the game so it lets me play a historical English strategy (naval trading empire) in a realistic way. I want all the major world powers in the right places with the right resources, adopting the right religions, etc.
 
Try Rhye's and Fall of Civilization in the Project and Mod development section.
 
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