Nordfeldt
Noob Modder
I have mentioned this in another thread. But I would like to see surdanis' UN mod incorporated in some form, perhaps with fewer units...
Well, I play on small maps, as the micromanagement gets rather tedious, and the game bogs down on my PC, on larger maps.@RobO
It doesn't scale with map size ie. the limit is always 6. In RoM v1 the limit was 4 (3 in early versions) so I've increased it bit for v2.0. I don't want cities to build unlimited amount of wonders as it's not really realistic. In small game maps this does affect players lot more as you can build only few cities on whole map, but the mod is designed to be played on standard or bigger maps.
Well, Zap already tried Terraform, and besides the annoyingly long-timed battle field, which was made by some1 else, he needs some1 who can do Python code. Well, tobacco isnt really needed since theres Hemp, most of the resources above can easily be made by doing reskins, i.e. Mercury can just be a more silver colored oil, and sulphur is a yellowish white colored oil. Jade and Emerald would fit under the gems resource...Hi, I'm new there.
I have some resources request:
Jade (Rare)
Black Tea (Rare)
Green Tea
Emerald (Rare)
Tobacco
Porcelain (Rare)
Brazilwood
Platinum
Musk
Truffles (Rare)
Purple (Rare)
Sulphur
Mercury
Aloe Vera
Opium
...
And
Replanting Forests
Terraform
It was Top Secret spy plane before the time of modern day supersonic fighters and I've tried to simulate this in the mod as well.i have a few ideas...
-i noticed that the SR-71 can be built before you discover supersonic flight, when it should be after.... there is a reason why they say it can go mach 3
Offshore platforms are towed to their places (see youtube video) and I wanted different construct time for Offshore platforms and higher cost than normal workboats.-i find the moving offshore platform and submerged town a bit silly, i come to a AI territory and see an offshore platform moving through the water like a boat.![]()
Jade, Truffles and sulphur at least are already in game in events, though they do not appear as resources. I've thought about adding Tea, Cacao, Tobacco, Olives, Exotic wood/timber (widely imported these days for various uses), titanium, rubber, apples, lead + some others but the problem with all new resources would be game balance. There's already so many things that add happiness and if I add new resources that increase happiness / health even more, I'll have to add more things that give unhappiness/unhealthiness. Strategic resources of course are easier choice as those would affect what units/buildings you can build.Hi, I'm new there.
I have some resources request:
Jade (Rare)
Black Tea (Rare)
Green Tea
Emerald (Rare)
Tobacco
Porcelain (Rare)
Brazilwood
Platinum
Musk
Truffles (Rare)
Purple (Rare)
Sulphur
Mercury
Aloe Vera
Opium
Well, I could activate tobacco and olives since they're already in BtS files somewhere. And if you didn't know, Hemp was used for sails at ancient times because of its fibers high strength (much better than cotton). Also it was used for clothes, shoes, robes so it has much wider uses than tobacco.Well, tobacco isnt really needed since theres Hemp, most of the resources above can easily be made by doing reskins, i.e. Mercury can just be a more silver colored oil, and sulphur is a yellowish white colored oil. Jade and Emerald would fit under the gems resource...
While we're talking about resources, I can continue the list with modern day resources:
Semiconductors
Microchips
Nanotubes
Ceramic alloys
Stainless Steel
Teflon
Polymers
Superconductors
Fiberglass
Depleted Uranium
Silicon
Nylon
.... just few that I remembered now..![]()