The year 2033. I'm aiming for a space launch at Deity with the Dutch in archipiélago map C3C v.1.22. I've built 6 parts and I'm missing four techs for the last four parts: Synthetic Fibres, Nuclear Energy, Laser and Robotics. Only 17 turns left for retirement and I'm going nuts. All is lost. Even spying for a tech costs 6130 gold and I only make 1100 gold per turn with...60 cities average size of 20 with all improvements built and GW Adam Smith !!! Spying is out of the question I won't make it on time...not to mention the risk of getting caught and starting some unwanted war with Russia or Greece.
Researching a tech at a minimum loss (-14 gold or so) takes like 13 turns at least (having Great Wonder Internet (=science labs) and libraries and universities in almost all my cities...
Try trading...they are all cash strapped. Greeks will swap a brand new tech for a world map and 4 gold, what a raw deal...
All is lost ? Time is running out ....
NOOOOOOOOOOOOOO !!!
I built four prebuilds for the missing spaceship parts so that I could build them in one turn when the time came.
I researched techs at a massive loss of minus 1.533 gold per turn at 90%. The techs rolled in every four/three turns ( I thought four was the minimum time for research, I was proved wrong) and I even allowed my citizens a 10% slab for luxuries.
I lost an improvement in one city every turn and a worker was disbanded every turn as well. That was all !! This went on until 2049. When I had only one turn to go, I discovered Robotics and traded it to the Russians for Synthetic Fibers, 114 lump gold and their World Map. I was good to go. Put the prebuilds (3 ICBM's and a palace) in the four cities and swapped production to the four missing spaceship parts.
I waited anxiously...intraturn of 4 minutes. Beads of sweat running down my forehead...and the year 2.050 came. Ladies and Gentlemen countdown has started, Spaceship ready for launch in year 2.050, phew ! Saved in the nick of time. I would have also won by points, but that wasn't the goal, so it would have been a loss for me. All in all, 7.103 lousy points, yuck.
The point being that you can research at a massive loss for 17 turns in Republic with 5 luxuries, at peace, with 10% lux slab and yet still be able to research at a fantastic pace of a tech every three or four turns. Big WOW !
Really worthwile If desperate. If I had only known this feature I would have sent the space ship a hundred years before at least. Mind you, in Emperor there's just no need to pull this trick.
The downpoint being, do you guys research at a massive loss ? In over 17 turns micromanaging every single turn had no revolts or anarchy or anything, really smooth...I think it is really worthwile If you are going to be caught up by Cronos.

Researching a tech at a minimum loss (-14 gold or so) takes like 13 turns at least (having Great Wonder Internet (=science labs) and libraries and universities in almost all my cities...
Try trading...they are all cash strapped. Greeks will swap a brand new tech for a world map and 4 gold, what a raw deal...
All is lost ? Time is running out ....
NOOOOOOOOOOOOOO !!!
I built four prebuilds for the missing spaceship parts so that I could build them in one turn when the time came.
I researched techs at a massive loss of minus 1.533 gold per turn at 90%. The techs rolled in every four/three turns ( I thought four was the minimum time for research, I was proved wrong) and I even allowed my citizens a 10% slab for luxuries.
I lost an improvement in one city every turn and a worker was disbanded every turn as well. That was all !! This went on until 2049. When I had only one turn to go, I discovered Robotics and traded it to the Russians for Synthetic Fibers, 114 lump gold and their World Map. I was good to go. Put the prebuilds (3 ICBM's and a palace) in the four cities and swapped production to the four missing spaceship parts.
I waited anxiously...intraturn of 4 minutes. Beads of sweat running down my forehead...and the year 2.050 came. Ladies and Gentlemen countdown has started, Spaceship ready for launch in year 2.050, phew ! Saved in the nick of time. I would have also won by points, but that wasn't the goal, so it would have been a loss for me. All in all, 7.103 lousy points, yuck.
The point being that you can research at a massive loss for 17 turns in Republic with 5 luxuries, at peace, with 10% lux slab and yet still be able to research at a fantastic pace of a tech every three or four turns. Big WOW !
Really worthwile If desperate. If I had only known this feature I would have sent the space ship a hundred years before at least. Mind you, in Emperor there's just no need to pull this trick.
The downpoint being, do you guys research at a massive loss ? In over 17 turns micromanaging every single turn had no revolts or anarchy or anything, really smooth...I think it is really worthwile If you are going to be caught up by Cronos.
