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Chieftain
- Joined
- Jul 7, 2024
- Messages
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Hi, hopefully I'm posting this in the right place (first time on the forum).
I'm looking at modding the Mint to include copper as well as the default gold and silver, the issue I'm having is that adding any more than 2 resources causes the game to fail on boot. Changing a target resource to copper is not an issue but I'm at a bit of a loss as to what is causing this limit.
I also want to look at adding all camp resources to the granary, so +1 food to wheat, bananas & deer as well as bison, ivory, truffles & furs. As of writing this I haven't attempted this mod yet but I assume that I will run into the same issue as I did with the mint.
All the modding that I have done so far is exclusive to the .xml files so that I can play a modded game with friends (don't worry about cheating, I doubt my version of the game is even playable with a vanilla copy
).
I'm looking at modding the Mint to include copper as well as the default gold and silver, the issue I'm having is that adding any more than 2 resources causes the game to fail on boot. Changing a target resource to copper is not an issue but I'm at a bit of a loss as to what is causing this limit.
I also want to look at adding all camp resources to the granary, so +1 food to wheat, bananas & deer as well as bison, ivory, truffles & furs. As of writing this I haven't attempted this mod yet but I assume that I will run into the same issue as I did with the mint.
All the modding that I have done so far is exclusive to the .xml files so that I can play a modded game with friends (don't worry about cheating, I doubt my version of the game is even playable with a vanilla copy
