If you look at this table, it shows:
Looks like they prepared for the possibility of up to 8 continents at once. The values attached to scarce, average, and plentiful make zero sense to me. Also can't figure out PercentAdjusted. If these are known, it seems like we could modify resource frequency instead beyond the current 4 luxuries per continent?
Code:
<Resource_Distribution>
<Row Continents="1" Scarce="0" Average="7" Plentiful="0" PercentAdjusted="25"/>
<Row Continents="2" Scarce="4" Average="3" Plentiful="0" PercentAdjusted="25"/>
<Row Continents="3" Scarce="1" Average="1" Plentiful="1" PercentAdjusted="25"/>
<Row Continents="4" Scarce="1" Average="2" Plentiful="1" PercentAdjusted="25"/>
<Row Continents="5" Scarce="2" Average="1" Plentiful="2" PercentAdjusted="25"/>
<Row Continents="6" Scarce="2" Average="2" Plentiful="2" PercentAdjusted="25"/>
<Row Continents="7" Scarce="3" Average="1" Plentiful="3" PercentAdjusted="25"/>
<Row Continents="8" Scarce="3" Average="2" Plentiful="3" PercentAdjusted="25"/>
</Resource_Distribution>
Looks like they prepared for the possibility of up to 8 continents at once. The values attached to scarce, average, and plentiful make zero sense to me. Also can't figure out PercentAdjusted. If these are known, it seems like we could modify resource frequency instead beyond the current 4 luxuries per continent?