Duke van Frost
Lunatic Killer Robot
The Resources List (in alphabetical order):
Banana:
+1 Food
Tech: Calendar
Plantation: +2 Food, +1 Health
Barley:
+1 Food
Tech: Brewing
Brewery: +1 Food, +1 Commerce, +1 Health
Allows Bugmans Brewery
BloodBowl Tickets:
+1 Happiness
Wonder: Bloodweiser Stadium (provides 3)
Clam:
+1 Food
Fishing Boats: +2 Food, +1 Health
Coal:
+1 Production
Techs: Steampower, Mining
Mine: +3 Production
Allows certain Units
Copper:
+1 Production
Techs: Bronze Working, Mining
Mine: +3 Production
Allows certain Units
Corn:
+1 Food
Tech: Agriculture
Farm: +2 Food, +1 Health
Cow:
+1 Food
Tech: Animal husbandry
Pasture: +1 Food, +2 Production, +1 Health
Crab:
+1 Food
Fishing Boats: +2 Food, +1 Health
Deer:
+1 Food
Tech: Hunting
Camp: +2 Food, +1 Health
Dye:
+1 Commerce
Tech: Calendar
Plantation: +4 Commerce, +1 Happiness
Fish:
+1 Food
Fishing Boats: +3 Food, +1 Health
Fur:
+1 Commerce
Tech: Hunting
Camp: +3 Commerce, +1 Happiness
Gems:
+1 Commerce
Tech: Mining
Mine: +5 Commerce, +1 Happiness
Gold:
+1 Commerce
Tech: Mining
Mine: +6 Commerce, +1 Happiness
Grapes:
+1 Commerce
Tech: Brewing
Winery: +1 Food, +2 Commerce, +1 Happiness
Gromril:
+1 Production
Techs: Magic Forging, Mining
Mine: +4 Production, +4 Commerce, +1 Happiness
Horse:
+1 Production
Tech: Animal Husbandry
Pasture: +2 Production, +1 Commerce
Allows certain Units
Incense:
+1 Commerce
Tech: Calendar
Plantation: +5 Commerce +1 Happiness
Iron:
+1 Production
Techs: Ironworking, Mining
Mine: +3 Production
Allows certain Units
Ithilmar:
+1 Production
Techs: Magic Forging, Mining
Mine: +3 Production, +5 Commerce, +1 Happiness
Ivory:
+1 Production
Tech: Hunting
Camp: +1 Production, +1 Commerce, +1 Happiness
Allows certain Units
Marble:
+1 Production
Tech: Masonry
Quarry: +1 Production, +2 Commerce
Monsters:
+1 Commerce
Tech: Monster taming
Camp: +1 Food, +1 Production, +1 Commerce
Allows certain Units
Pig:
+1 Food
Tech: Animal Husbandry
Pasture: +3 Food, +1 Health
Premium Beer:
+1 Happiness
Wonder: Bugmans Brewery (gives 5)
Rice:
+1 Food
Tech: Agriculture
Farm: +1 Food, +1 Health
Sheep:
+1 Food
Tech: Animal Husbandry
Pasture: +2 Food, +1 Commerce, +1 Health
Silk:
+1 Commerce
Tech: Calendar
Plantation: +3 Commerce, +1 Happiness
Silver:
+1 Commerce
Tech: Mining
Mine: +4 Commerce, +1 Happiness
Spices:
+1 Commerce
Tech: Calendar
Plantation: +1 Food, +2 Commerce, +1 Happiness
Stone:
+1 Production
Tech: Masonry
Quarry: +2 Production
Sugar:
+1 Food
Tech: Calendar
Plantation: +1 Food, +1 Commerce, +1 Happiness
Warpstone:
+1 Production, +1 Commerce
Techs: Elemental Magic, Mining
Mine: +7 Commerce
Whale:
+1 Food
Whaling Boat: +1 Production, +2 Commerce, +1 Happiness
Wheat:
+1 Food
Tech: Agriculture
Farm: +2 Food, +1 Health
Banana:
+1 Food
Tech: Calendar
Plantation: +2 Food, +1 Health
Barley:
+1 Food
Tech: Brewing
Brewery: +1 Food, +1 Commerce, +1 Health
Allows Bugmans Brewery
BloodBowl Tickets:
+1 Happiness
Wonder: Bloodweiser Stadium (provides 3)
Clam:
+1 Food
Fishing Boats: +2 Food, +1 Health
Coal:
+1 Production
Techs: Steampower, Mining
Mine: +3 Production
Allows certain Units
Copper:
+1 Production
Techs: Bronze Working, Mining
Mine: +3 Production
Allows certain Units
Corn:
+1 Food
Tech: Agriculture
Farm: +2 Food, +1 Health
Cow:
+1 Food
Tech: Animal husbandry
Pasture: +1 Food, +2 Production, +1 Health
Crab:
+1 Food
Fishing Boats: +2 Food, +1 Health
Deer:
+1 Food
Tech: Hunting
Camp: +2 Food, +1 Health
Dye:
+1 Commerce
Tech: Calendar
Plantation: +4 Commerce, +1 Happiness
Fish:
+1 Food
Fishing Boats: +3 Food, +1 Health
Fur:
+1 Commerce
Tech: Hunting
Camp: +3 Commerce, +1 Happiness
Gems:
+1 Commerce
Tech: Mining
Mine: +5 Commerce, +1 Happiness
Gold:
+1 Commerce
Tech: Mining
Mine: +6 Commerce, +1 Happiness
Grapes:
+1 Commerce
Tech: Brewing
Winery: +1 Food, +2 Commerce, +1 Happiness
Gromril:
+1 Production
Techs: Magic Forging, Mining
Mine: +4 Production, +4 Commerce, +1 Happiness
Horse:
+1 Production
Tech: Animal Husbandry
Pasture: +2 Production, +1 Commerce
Allows certain Units
Incense:
+1 Commerce
Tech: Calendar
Plantation: +5 Commerce +1 Happiness
Iron:
+1 Production
Techs: Ironworking, Mining
Mine: +3 Production
Allows certain Units
Ithilmar:
+1 Production
Techs: Magic Forging, Mining
Mine: +3 Production, +5 Commerce, +1 Happiness
Ivory:
+1 Production
Tech: Hunting
Camp: +1 Production, +1 Commerce, +1 Happiness
Allows certain Units
Marble:
+1 Production
Tech: Masonry
Quarry: +1 Production, +2 Commerce
Monsters:
+1 Commerce
Tech: Monster taming
Camp: +1 Food, +1 Production, +1 Commerce
Allows certain Units
Pig:
+1 Food
Tech: Animal Husbandry
Pasture: +3 Food, +1 Health
Premium Beer:
+1 Happiness
Wonder: Bugmans Brewery (gives 5)
Rice:
+1 Food
Tech: Agriculture
Farm: +1 Food, +1 Health
Sheep:
+1 Food
Tech: Animal Husbandry
Pasture: +2 Food, +1 Commerce, +1 Health
Silk:
+1 Commerce
Tech: Calendar
Plantation: +3 Commerce, +1 Happiness
Silver:
+1 Commerce
Tech: Mining
Mine: +4 Commerce, +1 Happiness
Spices:
+1 Commerce
Tech: Calendar
Plantation: +1 Food, +2 Commerce, +1 Happiness
Stone:
+1 Production
Tech: Masonry
Quarry: +2 Production
Sugar:
+1 Food
Tech: Calendar
Plantation: +1 Food, +1 Commerce, +1 Happiness
Warpstone:
+1 Production, +1 Commerce
Techs: Elemental Magic, Mining
Mine: +7 Commerce
Whale:
+1 Food
Whaling Boat: +1 Production, +2 Commerce, +1 Happiness
Wheat:
+1 Food
Tech: Agriculture
Farm: +2 Food, +1 Health