Barathor
Emperor
- Joined
- May 7, 2011
- Messages
- 1,202
So, I've been busy playing the game when I have free time, but I started a little bit of looking through the files. I checked out the Leaders XML because I often find errors there, lazy row-data (like all 5's, for example), or missing row data which become a default value with no uniqueness; ever since Civ 5, haha.
In the XML for the leaders, they've gotten these new columns:
RespectIncreaseModifier / RespectDecreaseModifier
For the new RT leaders, they are:
Arshia: 40 / -40
Hughes: 30 / 0
Ebner: 0 / 0
Moon: -20 / 20 (not backwards, that's how it is)
All vanilla leaders: nothing (So, they get the default values 0 / 0.)
Anybody have a good guess at what these affect? Especially, considering that Moon does the opposite of what the other leaders do (though, there isn't much to compare him to).
Also, as you can see, the existing leaders didn't get any unique values for these, they're all "Ebners" when it comes to this. I assume these were forgotten when entering the new data for them.
Depending on what these do, maybe diplomacy could be spiced up a little bit more (don't expect miracles, haha) if each leader received unique values depending on their personality -- not just all Ebner clones.
EDIT:
After thinking about a little bit, I think there probably is a standard value which is applied when respect increases or decreases (the text messages with the arrow up or down).
These values modify that standard value... so Arshia get's really happy or mad rapidly, and Moon is flavorfully more even-tempered, for example.
EDIT2:
You beat me to it, Cassadore, very good! Yeah, this must be what they represent.
In the XML for the leaders, they've gotten these new columns:
RespectIncreaseModifier / RespectDecreaseModifier
For the new RT leaders, they are:
Arshia: 40 / -40
Hughes: 30 / 0
Ebner: 0 / 0
Moon: -20 / 20 (not backwards, that's how it is)
All vanilla leaders: nothing (So, they get the default values 0 / 0.)
Anybody have a good guess at what these affect? Especially, considering that Moon does the opposite of what the other leaders do (though, there isn't much to compare him to).
Also, as you can see, the existing leaders didn't get any unique values for these, they're all "Ebners" when it comes to this. I assume these were forgotten when entering the new data for them.
Depending on what these do, maybe diplomacy could be spiced up a little bit more (don't expect miracles, haha) if each leader received unique values depending on their personality -- not just all Ebner clones.
EDIT:
After thinking about a little bit, I think there probably is a standard value which is applied when respect increases or decreases (the text messages with the arrow up or down).
These values modify that standard value... so Arshia get's really happy or mad rapidly, and Moon is flavorfully more even-tempered, for example.
EDIT2:
You beat me to it, Cassadore, very good! Yeah, this must be what they represent.