Draffin
Chieftain
Hey Everyone,
I'm new to the forum and modding Civ in general. But this looks like a great community and I'm looking forward to being a part of it.
My question is, is there a list or does someone have a rough idea of the limitations of modding Civ: BE. I had a look online and the only think I could find was an old article on modding Civ 5 that had a list of what you could and couldn't do.
http://modiki.civfanatics.com/index.php?title=Modding_Limits_and_Issues_(Civ5)
But, it was written in 2012 and I'm sure the modding tools have developed since then, so is there anything else that's more up to date? I had a search in this forum and couldn't find anything definitive. The aspects that concern me most about this older document is that it states you can't edit the audio, espionage, combat and potentially the AI.
Due to my naiveté I understand that it's possible to easily to mod the database and with Lua you can change quite a bit of the interface and interactions but I'm just really curious to know what you can't access (I have some programming experience so I'm not afraid of a little C++).
I have a pretty big idea for a mod that I'm developing but I just need to know where I can and can't take it before I commit too much to it.
If a list or document does exist perhaps it's worth stickying it?
Thanks in advance.
Draffin.
I'm new to the forum and modding Civ in general. But this looks like a great community and I'm looking forward to being a part of it.
My question is, is there a list or does someone have a rough idea of the limitations of modding Civ: BE. I had a look online and the only think I could find was an old article on modding Civ 5 that had a list of what you could and couldn't do.
http://modiki.civfanatics.com/index.php?title=Modding_Limits_and_Issues_(Civ5)
But, it was written in 2012 and I'm sure the modding tools have developed since then, so is there anything else that's more up to date? I had a search in this forum and couldn't find anything definitive. The aspects that concern me most about this older document is that it states you can't edit the audio, espionage, combat and potentially the AI.
Due to my naiveté I understand that it's possible to easily to mod the database and with Lua you can change quite a bit of the interface and interactions but I'm just really curious to know what you can't access (I have some programming experience so I'm not afraid of a little C++).
I have a pretty big idea for a mod that I'm developing but I just need to know where I can and can't take it before I commit too much to it.
If a list or document does exist perhaps it's worth stickying it?
Thanks in advance.
Draffin.