First off, my apologies to MadScientist for stealing this one. If it is any consolation, I will probably botch it pretty badly. Even considering my pretty darned good starting position.
Game stettings. Prince difficulty/standard size/epic speed/Big-small map/no tech brokering/conquest win/no city flipping from culture/choose religions BtS 3.13 (no bhruics patch because i don't know how to install it.)
The Storyline:
Ramses believes he is a god. And is most definately upset that others refuse to abandon their worship of all the false dieties. He even resents Civ players who compete on Diety level. One evening he has a vision (there isn't a lot of water in Egypt so it may have been dehydration induced), All other religions must be stomped out. Only when the planet is purged of these heathens will his light truly shine.
The Rules:
Victory is achieved when every single city with a foreign religion is eliminated. So conquest it is.
Ramses must stay in Theocracy at all times. If a religion spreads to him before he founds one of his own, then he must abandon that city completely to whoever wants to capture it first.
Any cities captured with a heathen religion must be razed. Even if it has the pyramids,SoL and is a triple holy shrine city. The one true faith MUST be pure.
Ramses can not have open borders with any nation following a heathen state religion.
Ramses can not trade with any nation that has a heathen state religion. The exception being peace negotiations.
Any egyptian city with a pop of atleast 5 must run a priest specialist at all times. The masses need religious guidance afterall.
Ramses can have no vassals, because they may allow a heathen religion to spread.
This one will make you all scream. Ramses may not research liberalism unless it is the only tech available to research. Free Speech and Free religion are abhorrent to a god-king. Besides he already encourages free speech and free religion. His subjects are free to worship him and free to voice their adulation without fear.
Now then this is where we start. And yes I regen'ed about 5 times. With the restrictions and my bad play I sorta needed a good location. Though World Builder was not used.
OK, stone is good. I think it is the most overpowered resource in the game if you are an industrious leader. Besides the stone, there are 5 hills. all but one are grassland hills. So to work all 5 plus the stone we need 7 excess food. The piggies and the seafood provide 9 with a lighthouse. Plus 2 from the city we have enough food for all of them plus 1 workshop on the plains. If we can get the happy cap to 11 we are doing great (remember we have to have one priest at size 5.
I am thinking we need to get myst/fishing/mining/bw/masonry/then the prerequisites for theocracy. Either we can start a priest as soon as possible (but that really kills our growth and rex) or try for the oracle. We need theocracy pretty quick to stop the heathens from spreading their faith to us inadvertantly. Early on I am thinking SE with the priests. I am not sure what else is out there as far as cottagable terrain. I see the jumbos to the west and like the idea of the extra happiness plus we know we have atleast ONE strategic resourse, even if it is a rather inflexible one.
I seriously hope Obsolete chimes in with a little advice. He seems partial to Big R. If the difficulty were higher I would send him the save.
Game stettings. Prince difficulty/standard size/epic speed/Big-small map/no tech brokering/conquest win/no city flipping from culture/choose religions BtS 3.13 (no bhruics patch because i don't know how to install it.)
The Storyline:
Ramses believes he is a god. And is most definately upset that others refuse to abandon their worship of all the false dieties. He even resents Civ players who compete on Diety level. One evening he has a vision (there isn't a lot of water in Egypt so it may have been dehydration induced), All other religions must be stomped out. Only when the planet is purged of these heathens will his light truly shine.
The Rules:
Victory is achieved when every single city with a foreign religion is eliminated. So conquest it is.
Ramses must stay in Theocracy at all times. If a religion spreads to him before he founds one of his own, then he must abandon that city completely to whoever wants to capture it first.
Any cities captured with a heathen religion must be razed. Even if it has the pyramids,SoL and is a triple holy shrine city. The one true faith MUST be pure.
Ramses can not have open borders with any nation following a heathen state religion.
Ramses can not trade with any nation that has a heathen state religion. The exception being peace negotiations.
Any egyptian city with a pop of atleast 5 must run a priest specialist at all times. The masses need religious guidance afterall.
Ramses can have no vassals, because they may allow a heathen religion to spread.
This one will make you all scream. Ramses may not research liberalism unless it is the only tech available to research. Free Speech and Free religion are abhorrent to a god-king. Besides he already encourages free speech and free religion. His subjects are free to worship him and free to voice their adulation without fear.
Now then this is where we start. And yes I regen'ed about 5 times. With the restrictions and my bad play I sorta needed a good location. Though World Builder was not used.

OK, stone is good. I think it is the most overpowered resource in the game if you are an industrious leader. Besides the stone, there are 5 hills. all but one are grassland hills. So to work all 5 plus the stone we need 7 excess food. The piggies and the seafood provide 9 with a lighthouse. Plus 2 from the city we have enough food for all of them plus 1 workshop on the plains. If we can get the happy cap to 11 we are doing great (remember we have to have one priest at size 5.
I am thinking we need to get myst/fishing/mining/bw/masonry/then the prerequisites for theocracy. Either we can start a priest as soon as possible (but that really kills our growth and rex) or try for the oracle. We need theocracy pretty quick to stop the heathens from spreading their faith to us inadvertantly. Early on I am thinking SE with the priests. I am not sure what else is out there as far as cottagable terrain. I see the jumbos to the west and like the idea of the extra happiness plus we know we have atleast ONE strategic resourse, even if it is a rather inflexible one.
I seriously hope Obsolete chimes in with a little advice. He seems partial to Big R. If the difficulty were higher I would send him the save.