I desided to make a fantasy scenario by altering the original game slowly while keeping it playable and making sence. (adding advances, displacing very late ones). this is so i am always done, and can make long pauses in making it without forgetting what needs to be done.
Any ideas on how to make this work. which advances lead to alchemy for example?
Any ideas on how to make this work. which advances lead to alchemy for example?