(SCENARIO) - World at the 19th century (based on MaxRigaMod 4.1)

xxJFKxx

Chieftain
Joined
May 26, 2006
Messages
90
Location
Germany
Hello Civis,

I am a big fan of playing huge world maps (i know, it might lag ...). I spend some time playing MaxRigaMod and i really loved it, the only disadvantage is the small map size that max created for his scenarios.

The base of this scenario is a map from XX-Century Mod, obviously i had to modify a lot to bring it into MaxRigaMod and change some generall stuff.

Rule Set:
- 17 Civilizations + Barbarians
- City razing is not possible
- The map is huge

The Idea:
Every civilizations reflect their stongest time in the beginning of the19th century. Everybody has more or less the same ammount of citys (except russia) and the same size of army. All players start with the same advanced tech tree. To add the spirit of the 19th century and to push the power of the crowded european states by giving different amount of workers - please not that it takes extremly long to build workers - this plus the colonies make the european nations extremly powerfull. All over the map you will find Barbarian citys, they have a small army but well trained and advanced.

Playable Nations:

England:
Safe on the island in Europe you can focus on expanding in Africa, Asia or Australia. For sure nobody starts with a bigger fleet then England and your colonys are located all over the world.

Spain:

Weakest Power in Europe but a safe colony in Africa and Cuba offers you great options to expand in South America.

France:
The great Nation, defeated by Prussia and still struggling after the Napolon wars you can take your chance to expand again. Little presence in South America but the strongest Colonial Nation in Africa ... be aware of Germany in europe and the Native African Nations.

Germany:
Unified by Bismarck and full of enthusiasm after defeating the great Austrian empire. Germany is the strongest Nation in Europe but only one colony in Africa limite their expansion. The russian bear is in the east and the french to the west, a peacfull grown would might be possible in the north. For sure there will be a race between russia, england and germany for the scandinavian citys !

Russia:
Biggest Nation on the world but a weak infrastructure and a small army will let you focus on internal problems bevore thinking about expansion.

USA:
Great Position, all important resources ... dont let the south americans enter your continent and nothing can stop you to become a super power. I was thinking to implement george w bush as a president to slow down the development :lol:

Canada:
Friendship or war with the USA will decide over your success. If you go for war you will need to win fast and suprise your strong neighbour.

Brazil / Aregentinia:
One of them will dominate South America ... Peace of friendship will be your choices, it could might help to ally with the french or the spanish, they are weak in the area but their navys are strong.

China:
Build up your infastructure and finding oil will be the keys to success for this great nations, dont be afraid of russia, their border to you is impossible to defend.

Japan:
Early war or a long term peace with China will be your choices ... like in reality.

Egyt / Ottomans / Saudi Arabia
One of you will dominate and unify the arabian world, you decide if peacfull or by conquering your brothers in faith. Great oil resources you have but dont loose them - except russia, england, usa and some barbarians nobody has oil.

South Africa:
Not an easy position but a lot of barbarian citys to conquer, and only a weak german colonie next to you. Dont let the europeans take your whole continent.

Italy:
There is only one Rome and you own it! Take advantage of your religion.


Download from following Link
http://forums.civfanatics.com/downloads.php?do=file&id=1183


Please report all bugs and suggestions in this tread. I am sure there is a lot of stuff for me to fix and to improve ...

JFK
 
So far I have only taken a look at the map.
Here are my observations:

- most (all?) Civs need thier leaders corrected
- you need to add the Ottoman empire
- Canada could need a port town in the west
- moving cologne 1 tile to the north-west, Berlin 1 tile to the west and Hamburg 1 tile north would drastically improve the look of germany, then you'd also have room to add Warsaw
- everybody should have contact with everyone at the beginning of the game

I will give more feedback once I had the time to actually play it ;)
 
If this is World in the 19th century (1800s), you need to get rid of South Africa (controlled by the British), Egypt/Turkey/Saudi Arabia (Ottoman Empire), and Canada (Great Britain).

You should also add the Boer Republics, Mexico, and the Ottoman Empire.

Just some suggestions on your civ selection.

It's a good start. :goodjob:
 
- i will try to add the ottoman empire, i think it is included in the mod, i think they would be a bit to big but i need to check pre ww1 maps to see how much land they controlled

- i do not agree about leaders, i think we have hisorical accuracy vs celebritys, its way more fun to play russia with stalin instead of zar nicholas II, but if most people will agree to that i will change to the correct leaders.

- i will fix germany and add warsaw as a barbarian city, i think inside the german or russian empire it would be to strong (compared to the other europeans)

- the mod does not offer australia, so the continent is completely barbarian with some britsh troops (enough to capture one city)

- would if england controls complete south africa it would might become a bit to strong plus - more civs, more fun!

thanks for the inpute mates !
 
xxJFKxx said:
- i will try to add the ottoman empire, i think it is included in the mod, i think they would be a bit to big but i need to check pre ww1 maps to see how much land they controlled

- i do not agree about leaders, i think we have hisorical accuracy vs celebritys, its way more fun to play russia with stalin instead of zar nicholas II, but if most people will agree to that i will change to the correct leaders.

- i will fix germany and add warsaw as a barbarian city, i think inside the german or russian empire it would be to strong (compared to the other europeans)

- the mod does not offer australia, so the continent is completely barbarian with some britsh troops (enough to capture one city)

- would if england controls complete south africa it would might become a bit to strong plus - more civs, more fun!

thanks for the inpute mates !

1. The Ottoman Empire controlled all of Anatolia, Iraq, and the Arabian Peninsula

2. Go with historical accuracy.

3. Warsaw should be Russian, it was controlled by Russia at the time.

4. Not historically accurate.

5. Actually, fun, IMO, is a lot to do with historical accuracy, and this isn't historically accurate.
 
Really nice. I like how it feels historical. Alliances, have to actually be careful who you attack, etc. But just a couple of friendly advices: Make Germany stronger and seperate the PA between Russia and Spain.

Germany ended up fighting for second to last place. They weren't conquered. Just that they couldn't expand into Asia, SA, or Africa. Also they didn't attempt to expand into the rest of Europe. So my (France) cultural borders backed them up. Then they were caught between me and russia. In real life, they were the menace of Europe.

Russia is already very powerful, as history has shown. But the alliance with Spain is just too much. I can't attack either one very effectively. If I attack Spain I get overwhelmed by Russia. If I fight Russia, I'll need my entire army and can't afford to garison the southern border. Also it's not very historical. If you need Spain to be more powerful, give them the Philipine area. They owned that till the 1890s.

Thanks for the great scenario.
 
scipian said:
Really nice. I like how it feels historical. Alliances, have to actually be careful who you attack, etc. But just a couple of friendly advices: Make Germany stronger and seperate the PA between Russia and Spain.

Germany ended up fighting for second to last place. They weren't conquered. Just that they couldn't expand into Asia, SA, or Africa. Also they didn't attempt to expand into the rest of Europe. So my (France) cultural borders backed them up. Then they were caught between me and russia. In real life, they were the menace of Europe.

Russia is already very powerful, as history has shown. But the alliance with Spain is just too much. I can't attack either one very effectively. If I attack Spain I get overwhelmed by Russia. If I fight Russia, I'll need my entire army and can't afford to garison the southern border. Also it's not very historical. If you need Spain to be more powerful, give them the Philipine area. They owned that till the 1890s.

Thanks for the great scenario.


thanks for the input mate, i totaly agree. the alliance between them was a accident to be honest, there was not historical reason to do so. i attached a new version in my first mail (v3) this one is more balanced and the alliance is broken as well
 
NEW VERSION ATTACHED IN FIRST MAIL !!!

i changed some of the suggestions, german citys are fixed and the alliance between russia and spain is broken. i also made some barb citys stronger and fixed some resources. last but not least i renamed some civs to make them more accurate to the year 1900 and fixed the techs.

for my next version i want to add more british colonys like suggested above and probably push germany a bit more ...

thanks for all the constructive feedback
 
- i will try to add the ottoman empire, i think it is included in the mod, i think they would be a bit to big but i need to check pre ww1 maps to see how much land they controlled

- i do not agree about leaders, i think we have hisorical accuracy vs celebritys, its way more fun to play russia with stalin instead of zar nicholas II, but if most people will agree to that i will change to the correct leaders.

- i will fix germany and add warsaw as a barbarian city, i think inside the german or russian empire it would be to strong (compared to the other europeans)

- the mod does not offer australia, so the continent is completely barbarian with some britsh troops (enough to capture one city)

- would if england controls complete south africa it would might become a bit to strong plus - more civs, more fun!

- there is turkey and turkish flag in the mod ( i have it in 1901 scenario u can take a look on it )

- if u want to add leaders ( and pictures ) no problem , u can find the picture and i send u the file and u can update it with your leaders ( it will come out with next maxrigamod update )

- warsaw should be russian for sure ;)

- australia is already in and will come out with maxrigamod5 ( in a couple of weeks )

- don't forget - more cities more expenses, so, england whouldn't be TOO powerful but at this time england actually was MOST powerful country in the world !

anyway, i'm very glad u choise my mod for ur scenario, i will link on ur scenario from my mod post. if you want to add anything to my mod for ur scenario feel free to ask me to do this ( with ur help ) ;))) and some screens at the first page whould be just perfect :)))
 
Cool. I'll check out the new version. Also, another suggestion. Maybe try and make the AI more agressive. And make rivalries. Like make the Args and Brazs hate each other. U.S. and Canada. Japan and China. Muslim nations. Etc. That would, hopefully, make the struggles more vicious and interesting. Again, thanks for the great scenario.

Nice. Also like that you've changed Turkey's color. Confused me a lot when I would glance over at that area.

Seems like the AI ismore aggresive. Nice. But I'm still scratching my head as to why I was simultanesly attacked by Brazil and France. ??? Did I make fun of their World Cup loses? Still, unexpected events is what makes Civ. IV interesting. :)
 
warsaw is already russian and i replaced tuerkey with the ottomans to be more accurate (like requested):

in the next version i will change:

- jerusalem and bagdad from barb citys to the ottoman empire. this should make them a bit more powerfull and more accurate to their real size at this point of time

- holy citys: like mentioned by dafiden i will make mekka the holy city for islam but i am not secure about other religions ...
christianity = rome
jewish = jeruslaem
islam = mekka

what about this asian stuff (budishm, taionism ...) where these religions have their holy citys ?

- england will get some fixed cityzs in south africa and in australia, i dont want to take the RSA out completely but they will loose some citys in the south and might get a new one in the north.

any other suggestions?
 
Just get rid of RSA. They weren't indepedent during this century and having half of the nation still there will only make things worse. I suggest having barbs nearby south africa to give some feel of the British struggle for supremecy.
 
MaxRiga said:
there are new nations in maxrigamod5, just letting u know that u will remake ur scenario after it will come out anyway ;)

mexico
australia
congo
nigeria
indonesia

great, mexico and australia are more then welcome, i have two free spots for civs and i will definitly include them.
 
Two more problems. Of course, you mean the 20th century. 20th means 1900-1999. 19th means 1800-1899.

And in America, you have a Cancas-City. It should be Kansas-City.
 
great looking scenario. But you should have it has historycali correct has possible. Having Mandela ruling South africa and Churchill in England just isn´t accurate. Try to have leaders of nation that where ruling around 1900-1914. the rulers before the WWI. that will make the feel of this scenary like you chance how the world will develope in the next 100 years.
 
jbfballrb said:
why does russia have a small army? their army was huge, which is why germany feared russia so much. it was backwards, inefficient, poorly led, poorly equipped, but still very large.

well, and how should i manage that? even i give them a big army (modern) or a small one (mordern) or a big one (old)
i took a small modern one, i can also give them a big one with ancient bows or phalanx units but whats the point? i think germany defeated russia in the first world war, i think it is good like it is now if you keep that fact in mind.
 
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