First, well met all, and thanks, been lurking learning how to mod and found lots of great information.
I have created a Sponsor Mod (Global Sedition) and running into a few issues.
I loaded the "scene" dds file and when I tested it, it worked/showed up fine. Since then though it doesn't seem to show up? I don't get corrupt file marker - which I got when I had wrong size file, just a blank. My other art assets seem to show up fine (just missing the scene).
What I have for GS_Scene.xml
<LeaderScene>
<FallbackImage ID="Level1" image="GlobalSeditionScene.dds"/>
<FallbackImage ID="Level2_Purity" image="GlobalSeditionScene.dds"/>
<FallbackImage ID="Level2_Harmony" image="GlobalSeditionScene.dds"/>
<FallbackImage ID="Level2_Supremacy" image="GlobalSeditionScene.dds"/>
<FallbackImage ID="Level3_Purity" image="GlobalSeditionScene.dds"/>
<FallbackImage ID="Level3_Harmony" image="GlobalSeditionScene.dds"/>
<FallbackImage ID="Level3_Supremacy" image="GlobalSeditionScene.dds"/>
<Environment ID="Level1" XML="GS_Environment.xml" />
<Environment ID="Level2_Purity" XML="GS_Environment.xml" />
<Environment ID="Level2_Harmony" XML="GS_Environment.xml" />
<Environment ID="Level2_Supremacy" XML="GS_Environment.xml" />
<Environment ID="Level3_Purity" XML="GS_Environment.xml" />
<Environment ID="Level3_Harmony" XML="GS_Environment.xml" />
<Environment ID="Level3_Supremacy" XML="GS_Environment.xml" />
</LeaderScene>
And GS_Encironment.xml
<LeaderEnvironment FallbackImage="GlobalSeditionScene.dds">
</LeaderEnvironment>
and the image file is named GlobalSeditionScene.dds
Second question, looking to substitute Leader name (based on who you are playing) into a Text string. I cannot find reference to substitution.
EDIT: currently attempting :{1_CivName}
FIXED: Reason I am trying to do this is I want to copy another Sponsor's Personality Trait and it show's their name.
- Made new Trait copying other.
Thanks
PS: I have published the mod - it's still in it's basics and works (except for Scene image above).
Global Sedition Core
I have created a Sponsor Mod (Global Sedition) and running into a few issues.
I loaded the "scene" dds file and when I tested it, it worked/showed up fine. Since then though it doesn't seem to show up? I don't get corrupt file marker - which I got when I had wrong size file, just a blank. My other art assets seem to show up fine (just missing the scene).
What I have for GS_Scene.xml
<LeaderScene>
<FallbackImage ID="Level1" image="GlobalSeditionScene.dds"/>
<FallbackImage ID="Level2_Purity" image="GlobalSeditionScene.dds"/>
<FallbackImage ID="Level2_Harmony" image="GlobalSeditionScene.dds"/>
<FallbackImage ID="Level2_Supremacy" image="GlobalSeditionScene.dds"/>
<FallbackImage ID="Level3_Purity" image="GlobalSeditionScene.dds"/>
<FallbackImage ID="Level3_Harmony" image="GlobalSeditionScene.dds"/>
<FallbackImage ID="Level3_Supremacy" image="GlobalSeditionScene.dds"/>
<Environment ID="Level1" XML="GS_Environment.xml" />
<Environment ID="Level2_Purity" XML="GS_Environment.xml" />
<Environment ID="Level2_Harmony" XML="GS_Environment.xml" />
<Environment ID="Level2_Supremacy" XML="GS_Environment.xml" />
<Environment ID="Level3_Purity" XML="GS_Environment.xml" />
<Environment ID="Level3_Harmony" XML="GS_Environment.xml" />
<Environment ID="Level3_Supremacy" XML="GS_Environment.xml" />
</LeaderScene>
And GS_Encironment.xml
<LeaderEnvironment FallbackImage="GlobalSeditionScene.dds">
</LeaderEnvironment>
and the image file is named GlobalSeditionScene.dds
Second question, looking to substitute Leader name (based on who you are playing) into a Text string. I cannot find reference to substitution.
EDIT: currently attempting :{1_CivName}
FIXED: Reason I am trying to do this is I want to copy another Sponsor's Personality Trait and it show's their name.
- Made new Trait copying other.
Thanks
PS: I have published the mod - it's still in it's basics and works (except for Scene image above).
Global Sedition Core