sciences and granaries....why?

fephisto

Warlord
Joined
Jun 16, 2002
Messages
214
Pryamids can take care of you rgranaries until it cancels out. And you don't need any science thanks to using the AI...Any reason not to do this?
 
Pyramids never expire. But they are hard to get on higher difficulties. Easier to get your neighbor to build it and take it from them.

I tried a huge map, pangaea, Americans, and with a dense build (cities every 2-3 squares, alot of overlapping), and I haven't built a improvement yet. Don't need libaries since I get the techs from the AI through whatver means. Don't need temples as yet because my cities are small and I have a luxury hooked up and lux tax at 30%.

Only improvements I would need to build for this game is marketsplaces and aqueducts.

BTW its on monarch.
 
I'd be curious to see how well this strategy will work in Multi-Player.
 
Originally posted by God
Pyramids never expire. But they are hard to get on higher difficulties. Easier to get your neighbor to build it and take it from them.

I tried a huge map, pangaea, Americans, and with a dense build (cities every 2-3 squares, alot of overlapping), and I haven't built a improvement yet. Don't need libaries since I get the techs from the AI through whatver means. Don't need temples as yet because my cities are small and I have a luxury hooked up and lux tax at 30%.

Only improvements I would need to build for this game is marketsplaces and aqueducts.

BTW its on monarch.

You may want some improvements in there, or when you get any cities with AI foreignors or have territory encroachment you will start flipping like crazy. Remember there is a factor accounting for the relative national cultures and with the way you are going that could easily become 10:1 in the AI's favor. Of course if you keep their cities away from any of yours you should be ok.
 
Ok then more so, why do strategies have that, "build a granary" thing in it. And why must we even worry about science rates?
 
You may want some improvements in there, or when you get any cities with AI foreignors or have territory encroachment you will start flipping like crazy. Remember there is a factor accounting for the relative national cultures and with the way you are going that could easily become 10:1 in the AI's favor. Of course if you keep their cities away from any of yours you should be ok.

Depends on what level you are playing and how close to their capital you are building your cities. Also how quick you wipe them out. I did Aeson's settler flood. Built over 400 cities and lost a mere 3 or 4 to culture flips (all of which were former AI cities that I had got from them through peace negotiations). I only built 1 temple and a few wonders. Now everyone is gone except 1 Egyptian city. Regent level.

Ok then more so, why do strategies have that, "build a granary" thing in it. And why must we even worry about science rates?

You won't need a granary in EVERY city. Try this once: After you capital has built it's first settler, immediately start building a granary. You hopefully have 2 mined bonus grassland tiles by now. When the granary is done, watch how fast your capital can spit out settlers now. Pyramids is awesome, but on the higher difficulties it takes too much of your important early production to build it.

It's nice to have a tech lead. But sometimes it is indeed cheaper to buy it from the AI than to research yourself. It depends on difficulty level and how many civs you have contact with. If you only have contact with 1 civ, that civ will extort you for every penny you got. If you can get a tech first, you will be the beneficiary of any tech deals. On chieftain, do your own research (after trading the first couple of techs), the AI is so incompetent at researching on cheiftain level. If you wait for the AI to research for you, you will probably never see the modern era.
 
Originally posted by fephisto
Ok then more so, why do strategies have that, "build a granary" thing in it. And why must we even worry about science rates?
Depends on the level you play, and your playing style. I play the lower levels, and build lots of improvements and do my own research. And I fight a lot. On higher levels I think I'd get smoked with my strategy. But it's most fun for me anyway...
 
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