SDK, Python, or XML - Which One Do I Use to Do this?

Sarge85

Multiplayer Noob
Joined
Mar 27, 2008
Messages
138
Location
Pacific Northwest
Hi,

I have the dll that allows me to have up to 50 civs in a game. (sidebar "props" to who ever made this)

At any rate, I like to challenge myself and start a game with max civs. Generally I would just use Random - but in one game I noticed I had two Carthages-Hannibal. That was confusing.

What'd I'd like to do is create a MOD (I guess?) with 50 unique leaders.

I could do it manually each time i start a game - but that's a pain in the a$$.

I'd like a random map each time also ---

Easy? Hard? XML? other?

I know how to access the XML files - but don't know anything at all about Python or SDK.

Sarge:gp:
 
Hi,

I have the dll that allows me to have up to 50 civs in a game. (sidebar "props" to who ever made this)

At any rate, I like to challenge myself and start a game with max civs. Generally I would just use Random - but in one game I noticed I had two Carthages-Hannibal. That was confusing.

What'd I'd like to do is create a MOD (I guess?) with 50 unique leaders.

I could do it manually each time i start a game - but that's a pain in the a$$.

I'd like a random map each time also ---

Easy? Hard? XML? other?

I know how to access the XML files - but don't know anything at all about Python or SDK.

Sarge:gp:

If you hold off for my next update, i am making a mod that has over 143 civs and you could just add your dll or what ever else you wanted later.
 
I'm not sure thats what I'm asking....

Problem is i'm having a hard time articulating.

Basically I want a MOD that will always have 50 Unique leaders but I won't have to go through and select each user.

I also want the map to be different each time I start that MOD.

I have the DLL that allows 50 civs.

I just don't know what to do next....or what tools to use.

Sarge:gp:
 
Back
Top Bottom