Smirk said:Just a suggestion, but how about drawing the line at real lists, all difficulty fastest isn't a category. Lul's game topped a list so should be mentioned, and really its shouldn't be compared to Moons, warlord is easier to get military leaders and so it should be *expected* that the time would be faster. Two turns later in chief compared to warlord is a superior game IMO. But its pretty difficult to compare different difficulties like this.
It's weird.
I agree with your general idea, but maybe not with you example.
Warlord is easier to get mil leader, thats for sure.
But you get slower techs in return no, and also he was playing a std map which complicates matter further (more AIs, more huts, slower absolute tech pace).
I'm certain I can beat my game , but Im not sure I can beat Moon's (mostly because Ive played almost only tiny's and Im not sure how big an effect the map size has...)
So I agree with Superslug that its hard to compare.
I sorta agree with your argument that its hard to compare different difficulty level, but you could argue the same about map size, specially for some types of game (conquest, say).
Then the only conclusion becomes to only note games which have been fastest for their map size, diff, and type.
(Is that what you proposed?)
At the moment, a lot of games would get mentionned as the tables still have a lot of empty space.