Feyd Rautha
King
Hey all,
I have really fallen in love with the Fall from Heaven 2 mod, so much so that I am at a point where I want to set up a standard set of rules to use for an All Civ Challenge Series. I realize that the sheer number of civilization and leader combos in FFH makes this something that will be a nearly impossible task (at least in terms of keeping my interest for the next year or so), but I wanted to give it a shot.
My question to all of you, however, is what settings do you think would best enhance the aspects of Fall from Heaven?
My custom settings are typically as follows...
Occasionally I will also play with...
As you can see I'm pretty set in my ways when it comes to game options, but when it comes to a map I'm almost always up in the air. With so many options and questions to consider, I often find it hard to choose.
For example, should I play on a map that will support the civilization I'm choosing (Islands for Lanun, Arboria for Svalt or Ljos, Arid for Malkim, etc.)? It feels cheap when I do this, but shouldn't I see the civ in its "element"?
Generally speaking, I dislike "pangea" type maps because I dislike ignoring the naval side of things. As I'm generally a builder I also prefer maps that give me some ability to keep my lands isolated from the rest of the world. Mainly this is because I am not a big fan of having to go to war because some stupid AI thought it would be a great idea to send a settler behind my "border cities" to grab some real estate I had already set for my own "manifest destiny".
Anyway, I guess there are two decisions ahead of me. Do I play a map that highlights the best aspects of the civilization I'm choosing or do I play the same map for every civ regardless of how they will fare?
If I'm playing one set map here are some thoughts I have for options...
Anyway, lots to consider, but if I could get some input on what settings would best exemplify everyone's general approach AND explore the game the best by putting each civ on equal footing that would be awesome. Thanks in advance and I promise I'll try not to put up any more walls of text like this one
I have really fallen in love with the Fall from Heaven 2 mod, so much so that I am at a point where I want to set up a standard set of rules to use for an All Civ Challenge Series. I realize that the sheer number of civilization and leader combos in FFH makes this something that will be a nearly impossible task (at least in terms of keeping my interest for the next year or so), but I wanted to give it a shot.
My question to all of you, however, is what settings do you think would best enhance the aspects of Fall from Heaven?
My custom settings are typically as follows...
- Raging Barbs
- Barbarian World
- City Flip after Conquest
- No Tech Brokering
- Permanent Alliances
- New Random Seed on Reload (I try to only allow myself one reroll)
- Lock Modified Assets (otherwise I'd be a world builder junkie)
- No Vassals (until they allow me to cancel vassals I accepted before and now want to simply kill off)
- Wildlands
- Blessing of Amathaon
- Living World
- All Unique Features
- Time Victory Disabled (I will take as long as I darn well please!)
- Cultural Victory Disabled (I always found the idea of a "victory" based on culture to be rather silly)
Occasionally I will also play with...
- Slower XP (if playing Epic or Marathon)
- Compact Enforced (not a big fan of the direct divine influence in any game)
- No Orthus (I only choose this about half the time, but it's too easy for him to knock out rival civs [or me] for me to really LIKE him in the game)
- No Settlers (I actually haven't chosen this option before, but I was strongly considering it. I can only imagine the nightmare though if there was no way to get copper or iron not to mention giving the Kurioates an almost unfair advantage)
As you can see I'm pretty set in my ways when it comes to game options, but when it comes to a map I'm almost always up in the air. With so many options and questions to consider, I often find it hard to choose.
For example, should I play on a map that will support the civilization I'm choosing (Islands for Lanun, Arboria for Svalt or Ljos, Arid for Malkim, etc.)? It feels cheap when I do this, but shouldn't I see the civ in its "element"?
Generally speaking, I dislike "pangea" type maps because I dislike ignoring the naval side of things. As I'm generally a builder I also prefer maps that give me some ability to keep my lands isolated from the rest of the world. Mainly this is because I am not a big fan of having to go to war because some stupid AI thought it would be a great idea to send a settler behind my "border cities" to grab some real estate I had already set for my own "manifest destiny".
Anyway, I guess there are two decisions ahead of me. Do I play a map that highlights the best aspects of the civilization I'm choosing or do I play the same map for every civ regardless of how they will fare?
If I'm playing one set map here are some thoughts I have for options...
- Erebus (It is named for the lands where FFH is set and definitely fits my isolationist tendencies, but I'm not a huge fan of the poor city locations that are typically presented nor with the general lack of any need for a navy).
- Custom Continents (I like this option, but it always seems that even though I choose options which would make three continents with an even number of civs on each, there is always one continent with too many civs that winds up stifling them all or a continent with only one civ on it that causes that civ to generally fall behind or be inconsequential)
- Earth 2 (A great map for having lots of civs with plenty of space to spread. I know the terrain though and if the random locations pick too many European starts those civs get crowded way too fast and often stifle)
- Inland Sea (Naval options to a point and the ability to still create a "border" by going from the sea to the edge of the map, but it seems as if it could be too restrictive like many of the no "world wrap" maps I have played)
- Maze (I've not played this one, but perhaps a good option? I'm going to test a game on a Maze map, but would this be too much in favor of the Lanun?)
- Arboria (A great map with lots of forests and temperate zones, but this is just ridiculously OP for Svalt or Ljos and since chopping comes later can really cause a slow economy for everyone else)
Anyway, lots to consider, but if I could get some input on what settings would best exemplify everyone's general approach AND explore the game the best by putting each civ on equal footing that would be awesome. Thanks in advance and I promise I'll try not to put up any more walls of text like this one
