SG anyone?

conquer_dude

Imperial Slave
Joined
Nov 27, 2005
Messages
2,703
Location
Hattiesburg, MS
I know this has been attemted before and why not try it again? It would be great. I might start this once I see that some people are willing to play.
 
A Succesion Game is a game where the save is passed from one player to another and everyone plays (usually) 10 turns. Sometimes 5 turns, sometimes 20, it depends. You set up the rules at the beggining.

BTW, I managed to get Civ1, may I join (I guess there's no patch for it, right?)? Be advised that I'm a newbie (I played cIv about 6 years ago, but I was 8 and I don't remember too much, and I have mostly just the experience from Civ3).
 
The first SG is still floating around in the achieves if I remember. Good read, I encourge you guys to hunt it out and check it.
 
Well, wait, do you have to patch it? I wouldn't think so eh?

1.Conquer Dude
2.Mirc
3.Trada
4.Alex Johnson
5.Open (Maybe?)
 
Oh, /in of course. :)
 
So a group of people play the same game as the same civ, one at a time. You pass the save game around the circle? I'm not sure where the fun comes in. One has no real connection to the game. One cannot make long term plans. For example: {I see the last player was building a X in my city and I realize I could get twice the productivity by building Y. I switch and the next person declares war and changes my Y to a knight and rushes it.} {Or I want to play a space race and another player keeps setting my research to 40% so he can fund his conquests.} I'm just trying to understand how a SG can work and still be fun. 10 turns isn't long enough to finish most plans, but longer rounds and we don't have any connection to the game. Take 20 turns. I play 20 turns. By the time the game gets back to me another 60 turns have passed and the game is nothing like what I was playing. I was beating the Greeks but now someone found 2 other civs and pissed them off and I have to fight a war on 3 fronts.

It doesn't sound like a game I'd want to play.
 
That's why you discuss strategy before people play their turnsets.;)

You don't have to join, but I'm just saying-trust me it is fun.
 
Yeah, the fun comes in when the players discuss stuff.
 
Well, I guess we could start now. We can still get some others later.

Do any of you want to start?
 
Well, I guess I can give it a try. It can't hurt me. Go ahead and start. Anyone decided the difficulty yet? As I'm sure you've heard before I'm a prince/king player. Put me last in the rotation so I can see how you guys get it all started. Let's also make a rule: no Settler cheats and no Waterbridge cheats. Take advantage of anything the designers meant, but don't take advantage of bugs in the game. Sound okay?
 
Let's do Prince.

Yes, no cheats, let's make it fun! :goodjob:

Mirc is starting us off.

1.Mirc (Starting)
2.Trada (On deck)
3.Alex Johnson
4.Conquer Dude
5.Still open?
 
Ok, so I must play 10 turns, or what's the rule?
Do you have any prefference for civ?
:blush: I'm such a noob at this... I didn't even know there are such bugs here.
I hope I don't screw up the game since this is only my 3rd game played.
 
10 turns is enough. 20, I guess you could do twenty.

Welcome in, IC!

1.Mirc (Up)
2.Trada (On deck)
3.Alex Johnson
4.Conquer Dude
5.Irish Ceasar

All of the spaces are full!:)

Don't worry Mirc, you really only screw up on this game around the middle of the game, once you are at war with someone.;) Just don't put too many units in one stack, because one enemy or barbarian unit can take the whole stack if it defeats the one on top. :lol:
 
Oh, you lose the whole stack when a unit is defeated? I didn't know.

Entering Civ now.

So what civ should I pick? Does it make any difference?
 
Back
Top Bottom