Maybe i'll be able to play from bulgaria after all.. I'll dl the save and have a look now...
I took a bunch of screenshots of our cities and land. We've met pericles and boudica it seems. We got plenty of techs on them so trading for feud and engineering isn't particulary hard(if we are aiming to lib for something past sci meth, like communism trading for engineering is not a bad idea, going for astronomy early might not be a good idea due to our colossus fueled economy). If we are aiming to get into state property sooner rather than later, why the heck are we building all these courthouses? There are insanely a lot of issues with most of the cities so i guess i'll take it one by one.
In general it looks like we have severe happiness problems, how to solve this? We can at least get whales right?
Yasodharapura: We aim to put oxford in here right? What other national wonder? Why is it working an engineer over a cottage? it can still grow one more pop without health problems... Is chichen itza really the best build after university?
Hariharalaya: Do we really need another great prophet? Probably, what is the city building after the worker? A barray?
Angkor thom: Why is it stealing one of the capital's hamlets? do we really need a university here? isn't it better to finish the barray first at least? Also it should get a ligthouse shortly...
Angkor wat: City is unhealthy so i assume it'll finish university then start on harbor before moving onto barray? Why is it working a priest specialists over a coastal tile? Harbor is damn cheap(maybe worth building it before university?), so growing is no problem, oh and we need more innland improvements here, cottages or farms?
uMgungundlov: Courshouse queed up after university? Surely a harbor is better here again(as is a barray?), also need more improvements innland, i assume farms, though cottages could also work... Since we are this far on the university we should finish it, but would have been better to build harbor first. Also working the merchant is certainly not ideal at this point(want more farms to grow faster first?).
Nobamba: Again the courthouse obsession(we are going for state property right??), at least this city do have a harbor though. It also needs more improvements, again farms or cottages?
New island city: Why is it building a market? Wouldn't a harbor be better? And certainly not a confuncian temple? why the heck is it working a normal plains tile over a coastal tile?
Ulundi: Building more courthouses(although saving 7 gpt isn't bad

), also for some reason the city is working 4 mines and a plains farm over more specialists/grassland farms, why?
Bulawayo: Shouldn't it be working the mine over the farm to not grow into unhappiness?
kwaDukuza: Aren't the coastal tiles better than plains cottages with this low food? Also university is gonna take a long time, is this really the best place for it?
Stone town: It is unhappy, why? Whip the forge maybe? Working a 3 hammer tile and an unhappy citizen is not particulary good... We aren't actually aiming for it to make any GP's right? What to build here after the forge? Need an archer here, what to build afterwards?
Nagara Jayasri: Ouch, whip the lighthouse 10 turns ago... really bad... need an archer here(it can produce it itself with overflow), what to build afterwards?
Rajavihara: work the floodplain cottage maybe? Harbor doesn't do much without foreign traderoutes... We do need more workers, i guess it can build a worker afterwards...
Harappan: Why work the unmined grass hill? Build an archer then a ligthouse here?
Isvarapura: Working a grassland tile is better than working the fur? Is forge really the best choice here? Doesn't it need a ligthouse?(though i could see whipping a worker at size 6)
Banteay Kdei: Work the floodplain? Also if we plan communism is really courthouse the best to build? Need a workboat here no?
Jayendranagari: Why build an harbor without foreign traderoutes? Need an archer here first, at least, but whipping a worker at size 3 is not a bad idea...
Tech trading: optics, music, or even compass should be plenty to trade for what we want from the AI...
What is the plan for all these confuncian missionaries in the caravels? Why the heck have we not explored joao's lands(or at least traded for his map)? I thought we plnanned to take him out sooner rather than later?